The (Very) Overpriced Store

Vintage* FAMOUSWATERMELON

SCORE: 226 | 290 COMMENTS | 12814 VIEWS | IN 85 FOLDERS


200? What? Did I read that right? —Nov. 23, 2015

Well, it seems that we're at 200. Holy shit. Never actually thought that this would happen. I still remember that first deckcycle, where the deck had Forced Fruition and the name "Not Jeskai" on it... sniffle

But enough emotions, let's get straight down to business!! Some pretty big changes have been made to the Store. First off, we are sad to announce the departure of Burning Earth. He was here from the beginning of the whole adventure, but was starting to do more good than bad, selling products at lower prices than he should have, so he had to go. Quarantine Field will take his place, guarding the Overpriced Store at night all on his lonesome... but he gives no mercy and will provide a very, um, permanent solution to any problems. Ankh of Mishra also departs after a short stay at the Store, but for a much darker reason: he was corrupted by a big competitor, and started to do damage to the Store way to often. The new landlady, Expedition Map will help find the least expensive parcels of land all around for the Store to build on. With more and more little shops opening, she's needed more and more.

On that note, the Store has officially conquered Europe, its competition bought off or annihilated. Asia and Africa open their doors to us!

Thank you so much for all the support and suggestions guys, it's been absolutely fabulous!! To expensive prices we go!!

car says... #1

sigh, one of my friends plays a deck kind of like this. he calls it the annoying deck. and he plays it in casual

September 20, 2015 11:12 p.m.

Haha yeah, I get a huuuuge amount of hate when bringing this thing to casual games online. Notably this one time in a four-player game where one of the players (who happened to be playing Selesnya Tokens) basically started verbally abusing me after I dropped The Tabernacle at Pendrell Vale T2, saying I was playing an "illegal card". It was pretty hilarious :)

Also, thanks for the vote!

September 20, 2015 11:16 p.m. Edited.

car says... #3

lol. my friend found a combo, 3rd turn, exiled all creatures from your deck, 4th turn played them. too op to be real. the deckcosted him around 10 bucks. :(

September 20, 2015 11:23 p.m.

car says... #4

btw, mr watermelon, can you please check my first competetive deck, Murder, What For? TX

September 24, 2015 9:19 p.m.

Hi, FAMOUSWATERMELON, I found a card that you might want a few weeks ago,but forgot to get to you. It's called Porphyry Nodes. It would suit this deck, I think...

September 25, 2015 11 p.m.

If you were running , I would suggest Call to the Grave, but you don't have consistent enough black mana. It helps with cards like Darksteel Myr, well... Any Darksteel creature, or even Blightsteel Colossus.

Also, speaking of , to make Urborg, Tomb of Yawgmoth more consistent, I would suggest Expedition Map. This card isn't that amazing, but it helps with lands.

September 25, 2015 11:08 p.m.

I thought about Porphyry Nodes, but in games, it doesn't quite live up to expectations. As for the map... it's an interesting idea, I'll try playing around with it for a bit. Thank you!

September 26, 2015 8:38 a.m.

8bitmadness says... #8

Clearly you need some preemptive security as well. Perhaps the Greater Auramancy Twins? ((OOC) 2x Greater Auramancy will allow you to not need to use replenish when you lose major parts of the store management to spot removal. This way you have effectively more ways to stay in business. Or, if you want to fuck with people, use Enchanted Evening so they CAN'T do any mass enchantment removal.

October 7, 2015 12:40 a.m.

car says... #9

thats kindof evil: i like it

October 7, 2015 5:54 a.m.

An interesting idea, it may be sideboard material. Thanks!

October 7, 2015 12:34 p.m.

Scorprix says... #11

Black Vise got unbanned in legacy. This deck is Legacy legal now. : )

But Dig Through Time got f*cked by the ban-hammer. Thanks a lot Wizards...

October 11, 2015 10:38 p.m.

Hi FAMOUSWATERMELON, I would suggest End Hostilities. It's a good card and gets rid of aggro hordes and other destructible creatures.

October 11, 2015 11:34 p.m.

Scorprix True... I guess I could definitely make it legacy, though I might keep it vintage out of nostalgia XD

euananddalesaccount If I was going to use a boardwipe, it would be Wrath of God, but I'm trying to keep the instant/sorceries at a minimum to make Serra's Sanctum and Sphere of Safety as effective as possible. Thanks though :)

October 12, 2015 7:19 a.m.

6tennis says... #14

Remember when you didn't even have 75 votes? Those were the days. Now you're almost at 200. Wow.

Anyways, Quarantine Field sounds like it's worth trying. I dunno what to take out for it, though.

October 12, 2015 10:17 a.m.

6tennis This baby has grown...

Quarantine Field does indeed sound interesting, especially against ramp decks that have enough mana to bypass Ghostly Prison and the like. I could definitely take out the Burning Earth, because they don't really do anything, especially in a casual setting where most lands are basic.

Also, can I have opinions on Expedition Map? Ramping/getting Urborg or the Tabernacle whenever I need it sounds delicious, but I'm not sure what to get rid of.

October 12, 2015 10:25 a.m.

Now that I think about it, I could probably let go of 2x Ankh of Mishra. They only get about 4-6 damage in, which is way less efficient than most of my deck, not to mention that they also hurt me quite a bit.

Also, I just got a guy to quit on untap. I love this deck.

October 12, 2015 10:41 a.m.

But FAMOUSWATERMELON, there is Personal Sanctuary to stop it damaging you. Also, instead of Ghostly Prison, there are two suggestions - one, Ensnaring Bridge, and the other is Crawlspace.

October 12, 2015 6:04 p.m.

Yes, but Personal Sanctuary comes down at least a turn later, more if I don't have it in my hand. And normally I'm not so picky about being damaged by my own enchantments (because that's part of the strategy), but the Ankh doesn't even deal that much damage to my opponent.

Crawlspace is not great, but Ensnaring Bridge could certainly be an alternative to the prison... I'll have to test out some more.

October 12, 2015 10:23 p.m.

car says... #19

noooooooooo. i hate ensnaring bridge with all my heart and soul. u have no idea how many times my bogles deck has died to that. my infect deck too. it is the bane of my existance

October 12, 2015 10:26 p.m.

does no one run a good ol fashioned Naturalize effect anymore?!

October 12, 2015 10:34 p.m.

klone13 says... #21

You could make this legacy legal i believe now-- Black Vise.

October 13, 2015 12:10 p.m.

Oh yeah, and FAMOUSWATERMELON, I would suggest adding a card that removes your hand or reduces your hand size to 0 (eg. Sire Of Insanity) so that nothing with power greater than 0 can attack

October 13, 2015 7:56 p.m.

klone13 Scorp mentioned that too, I'm just keeping this vintage out of nostalgia (and it makes it sound more expensive XD).

euananddalesaccount I actually made a deck a while back based on Ensnaring Bridge and Bottled Cloister that happens to be my main deck. But I don't think the interaction quite fits the theme in this build.

October 13, 2015 9:17 p.m.

Hi FAMOUSWATERMELON, there should be max Sphere of Safetys over Ghostly Prison, because Ghostly Prison is just you and just rather than Sphere of Safety which is you and planeswalkers you control and . I think that Sphere of Safety is better, but now that I think of it, I think you should have 3 of each - Ghostly Prison is more for early-game, then Sphere of Safety is more mid-game to late-game

I also think that you should use Citadel Siege as well. The dragons ability would be good for removing those huge creatures that just surpass all other defences

October 13, 2015 11:36 p.m.

@euananddalesaccount prison costs 2 less, which can be the difference between a win and a loss, and considering there are no walkers spere has very little that is better. keep in mind this is vintage which can be a very qucik format too, there sin't much of a late game, and when there is it doesn't really matter.

October 13, 2015 11:45 p.m.