I started magic in the November of 2016, right after the release of Kaladesh, though I learned around the time BFZ was released. I was mostly playing casual, but when I stumbled on the mtg club at school, I joined and was introduced to Elder Dragon Highlander, or Commander as it's called now. I didn't actually have a commander deck at the time, so I simply bought a planeswalker deck (it was the Chandra one from Kaladesh). That's how I really got introduced into magic; my 60 card vehicle deck up against a 100 card
Gisela, Blade of Goldnight
. It was also where my love of vehicles sprouted. I adored the crew mechanic, and the fact that my little creatures could be huge 5/4's with trample was extremely appealing. When I made my first commander deck, I didn't know about buying singles. I remember my grandma taking me to the dollar store and picking out 7 of those cheap packs. That same day I pulled
Teysa, Envoy of Ghosts
and my long path to where I am now began. My first commander deck consisted of humans, spirits, equipment, and any foil card I could find. It was unsleeved, incredibly under powered and never won a game. The deck wasn't good, but it did introduce me to the format I love today, so I remember it fondly. After some devastating losses at my club, I discovered my local game store: Super Games Inc. Every Sunday, they would have a commander day where tickets were awarded not on how many games you won, but on how cool or fun your deck was. I enjoyed Sundays with a passion and soon found my deck lacking the basic necessities of an EDH deck. I then moved on to an
Atarka, World Render
deck(my grandmother bought Atarka for me too) and it did better than Teysa. However, it didn't win any games either. Why couldn't my deck win? The answer was pretty simple: I wasn't brewing or trying to make synergies with my decks, I was just finding colors that matched my commander and shoved them in the deck. My decks were also dictated by how many basic lands I had. In the beginning, I hadn't even bought a deck-builder's toolkit (something I would recommend for all new players) and only had about 17 copies of each basic land type. After some consideration and research online, I was able to learn about buying singles and brewing. I didn't really understand the concept though, so I took a
Melek, Izzet Paragon
deck straight off of MTGGoldfish. I bought the deck by selling all of my old Yu Gi Oh and Pokemon cards and finally started getting somewhere. However, the first Sunday I brought the deck to, I faced a
Derevi, Empyrial Tactician
deck that played
Winter Orb
on turn 2. Needless to say I lost hope. I blamed the deck I was playing for my loss and subsequently sold it. This happened with another deck right after and in the end, I lost A LOT of money. MTG can be a financial pit, especially for younger players. It's my goal with this deck to build the most budget savvy, competitive, multiplayer oriented commander deck possible for only $10.00. This deck is supposed to help introduce players to the Commander format and give them a deck that can be upgraded or just played in it's usual condition while also combining the things I love about Magic and the EDH format into one vessel. With that I welcome you, dear reader and fellow player, to The First Good $10 Deck on Tapped Out!