Turn 3
Waste Not
+
Burning Inquiry
/
Collective Defiance
usually generates so much card advantage or tempo that we lock our opponent out. If we also have/get
Raven's Crime
that turn, we usually win on the spot by generating endless extra mana and card advantage. This combo was inspired by my friend Cory.
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Single Card Discussion
Pack Rat
is a surprisingly suitable backup win-con for our deck. After clearing the way with
Thoughtseize
,
Rat
often wins the game.
Rat
also hedges our weakness to aggro, and against combo and control where it's weak,
Waste Not
is great. Also discarding
Squee
with
Rat
is gravy, even if it's just win-more.
Faithless Looting
is critical to finding our combo pieces, and becomes draw 4 discard 2 with
Squee
Squee, Goblin Nabob
combined with
Rat
,
Faithless
,
Liliana of the Veil
,
Collective Brutality
,
Geier Reach Sanitarium
, or
Inquiry
generate nearly unlimited card advantage
Collective Defiance
is generally the better version of
Inquiry
because it's never dead and we're not casting Inquiry until turn 3 anyways. Late game,
Defiance
also lets us trade all our
Squee
s for a new hand.
Collective Brutality
is fast and powerful, and works great with
Squee
. I would play more copies, but we would rather play turn 2
Waste Not
or
Liliana's Caress
. Also it unfortunately only hits ~53% of cards that
Thoughtseize
hits in Modern. This amounts to 2.7 cards average; typically 1.7 after a turn 1
Thoughtseize
,
Inquisition
,
Serum Visions
, or
Sleight of Hand
. Thus
Collective Brutality
's
"
Duress
" mode whiffs quite often. Also taking a utility spell isn't as good as stripping a combo piece, unless it happens to be
CoCo
,
Scapeshift
, or
Living End
cascade
spells
.
Inquisition of Kozilek
and
Thoughtseize
are obviously great since Modern is dominated by combo, and it also fuels our combo. Just wanted to make a note here that
Inquisition
hits ~91% of cards that
Thoughtseize
hits in Modern.
Anger of the Gods
: We are very susceptible to aggro because they're usually faster and unfortunately empty their hands quickly. Anger is great here, and we can easily cycle it away in other matchups.
Pyroclasm
would be better (because we have difficulty supporting ) except it fails to hit Dredge.
Dakmor Salvage
gives endless fuel for
Raven's Crime
. However, coming in tapped is a huge liability for a combo deck.
Notable Exclusions
Dark Deal
looks good here, but is a trap. In competitive Modern, our opponent usually empties their hand by turn 4, so we're hitting 1-4 cards with Deal, whereas
Inquiry
always hits 3, making it a worse Burning Inquiry that costs extra. Deal also gets completely outclassed by
Collective Defiance
. Whenever we want the Deal effect, Defiance does the same. But if our opponent is empty-handed or we don't have
Waste Not
, which is pretty common, Defiance can still kill creatures/PWs/our opponent and even give card advantage if we have mana for multiple modes.