A Stax list that uses different combos to break parity and keep my opponents playing at a snail's pace.
1. You like to easily lock your opponents down with sacrificing or paying activation effects
2. You like to play hatebears or stax
3. You like to search for basic lands
1. You like to draw cards
2. You want to play faster decks
3. You want to have a lot of combos
1, Flash - Using Vivien, Champion of the Wilds to flash in my creatures or creatures that naturally have flash
2. Combo - Will discuss in the Combo portion, but can lock people out with Emiel the Blessed
3. Draw - Using Bonders' Enclave to draw during my opponent's turns
4. Lock - Using Solitude/Skyclave Apparition with the Emiel the Blessed combo to lock my opponents to not having creatures on board
1. Have Devoted Druid in hand or on board and Swift Reconfiguration in hand
2. Cast Swift Reconfiguration, having it enter the battlefield attached to Devoted Druid
3. Tap Devoted Druid for a
4. Activate Devoted Druid's 2nd ability, putting a -1/-1 counter on it and untapping it
5. Rinse and Repeat for infinite mana
Giver of Runes - Protects from single targeting removal and from colorless spells
Augur of Autumn - Helps break parity with Spirit of the Labyrinth and I can hit Coven easily with the deck
Solitude - Single targeting removal that also gives me a creature on board or a free Swords to Plowshares
Craterhoof Behemoth - Can help end games when it comes out and can be reused with Emiel the Blessed
Tooth and Nail - Helps get my combo from deck to field or gets needed creatures that can end the game at that point
Emiel the Blessed - A Combo enabler and helps protect or reuse my creatures. When my opponents try to target kill it, I have Giver of Runes to protect it.
Paladin Class - Helps during my combo turns and increases my damage output
Ranger-Captain of Eos - In this deck, it is a weaker Recruiter of the Guard due to my commander's effect so I can't sacrifice it for it's pseudo-Silence effect.
Hushbringer, Tocatli Honor Guard, Hushwing Gryff, and Strict Proctor - My main combo uses ETB effects, so this would non-bo with that combo and would make it dead.
Zendikar and Onslaught Fetchlands - They don't work when my commander is on the board because they pay life and I usually have my commander out most of the time.
Gaddock Teeg - Even though a great card for hatebears and stax decks, it wouldn't be great for this deck. It stops both Finale of Devastation and Green Sun's Zenith. It also stops Tooth and Nail and Force of Vigor
Horizon Canopy - I wouldn't be able to get mana off of it when my commander is out until I get Yavimaya, Cradle of Growth is out. Would only be good for the extra draw after that point
Platinum Angel - A funny card to put in if I have something else to take out
Rumor Gatherer - Similar to Welcoming Vampire, but I can scry 1 and draw on the 2nd ETB
Welcoming Vampire - Will try out again later if some cards aren't to my liking
No, Yasharn, Implacable Earth does not stop them. The cards specifically sacrifice a land permanent. Yasharn, Implacable Earth only cares about players sacrificing nonland permanents.


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Top Ranked
Date added 1 year
Last updated 5 hours
Exclude colors UBR

This deck is Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

55 - 0 Rares

10 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.08
Tokens City's Blessing, Clue, Illusion */* U, Saproling 1/1 G
Folders Current EDH Decks, Selesnya WG
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Revision 171 See all

5 hours ago)

-1 Court of Bounty maybe
-1 Court of Grace maybe
-1 Emeria's Call  Flip maybe
-1 Mana Tithe maybe
-1 Rumor Gatherer maybe
-1 The Wanderer maybe
-1 Turntimber Symbiosis  Flip maybe
-1 Wilt-Leaf Liege maybe