This is supposed to be a high value Jund deck with only 2 goals;

1) Ramp.

2) Go Face.

That's it. There is a large amount of flexibility in this configuration as the more expensive cards like vigor/vorinclex/archon/sheoldred are not 100% needed. This deck's strength is in it's utility. Having such a wide array of single target removal allows you to politic in larger group games while being able to get slow down your opponent in a 1v1.

The land selection is somewhat awkward but this deck is really supposed to emphasize the ability to replace the more expensive cards in the deck with more reasonably priced cards. Don't have flip/shock/bounce lands? Just replace them with life gain lands instead and add in some more basics for whatever fancy lands you don't have.

At the end of the day this deck is supposed to be casual and fun. No infinite mana, no extra turns, no broken combos, just FACE!

After ramping and board building there is only 1 win condition with this deck, and that is to go face. Sometimes you do it just to jump scare your opponent so that they are forced to block a big creature you built up. Sometimes you can get rid of multiple big creatures if Kresh manages to stick around and quickly remove an opponent (which is both hilarious and terrible because you essentially guarantee turning your self into a target, but I digress). There's only like 2 cards in the deck that protect your creatures, there is no heroic intervention or spells of that nature because you really want a lot of stuff to die.

This is basically a Jund swiss army knife with a knife attachment that is about 150% larger than any other tool you have. There are many cheap replacements in all 3 colors as well as decent dual and tri-color cards which do not cost more than $2 or $3 maximum. Adding some (X) cost cards can be a big game changer in how this deck functions as you do not have to stick to a counter counting strategy to get this deck to work.

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90% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

29 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.70
Tokens Beast 3/3 G, Copy Clone, Dragon 5/5 R, Goblin 1/1 R, Morph 2/2 C
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