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Thantis, Deathtrigger Web

Commander / EDH BRG (Jund)

P4ulMuadDib


Maybeboard

Instant (1)

Sorcery (1)


This deck has various win conditions. The easiest one is centered around killing your opponents creatures. If they didn't bring any, you have a few ways of donating creatures to them in order to kill them. The damage dealers for this one are Vicious Shadows, Massacre Wurm, Dingus Staff, Bloodchief Ascension, Last Laugh and Poison-Tip Archer. Alternate win con through killing their stuff is Revel in Riches. Their creatures are killed through various board wipes or forced attack phase through Thantis or Season of the Witch.

2nd way of winning is through a big creature with at least 9 power, Chandra's Ignition and Tainted Strike. In an emergency you can kill an opponent who has a big creature with Delirium and Tainted Strike.

A boring but concise win can be done through Insurrection.

As a surprise to your opponent, you can turn everyone's lands into creatures and kill them either through combat, since you'll likely have more lands, or through a boardwipe + damage approach.

Often times this deck won't have any creatures out, use Oath of Druids to get some of the useful ones and allow your opponents to get some creatures out of their deck so that you can kill them. Since you're killing everything a lot, use Mimic Vat and Animate Dead for added value. Also Haunted Crossroads to recur the useful ones and combo with Oath of Druids. Thantis itself can be a deterrent that stops your opponent from attacking you but for added benefit there's Glacial Chasm and Elephant Grass. Also Thaumatic Compass for spot protection. Expedition Map, Crop Rotation and Realms Uncharted can all grab Chasm.

For draw power we've got Life's Legacy, Damnable Pact, Night's Whisper, Read the Bones, Reprocess, Disciple of Bolas, Erebos, God of the Dead, Rishkar's Expertise and Decree of Pain. Don't be afraid to use the power based draw with your commander, especially since people will be unlikely to swing after having the option to not do it.

Death Pits of Rath is a powerhouse to this deck, it turns Aether Flash, Chain Reaction, Caltrops and Circle of Flame into instant kills. Also makes any creature trade 1:1 unless indestructible.

For land recursion there's Life From the Loam, Ramunap Excavator, Worldshaper and Splendid Reclamation.

For the landbase, it's pretty well tuned, Forbidden Orchard does especially well when you've got punish effects out for creatures dying. Caldera can bounce Chasm if you don't want it to go back to the grave and it also comes in untapped.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

44 - 0 Rares

27 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.66
Tokens Beast 3/3 G, Copy Clone, Faerie 1/1 U, Saproling 1/1 G, Spirit 1/1 C, Treasure, Zombie 2/2 B, Zombie 2/2 B w/ Haste
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