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An amalgamation of Dice Factory, Whirza, and Tezzerator. At its core a Dice Factory deck, the goal is to use that artifact-based mana engine to power out threats like Tezzeret AoB/Seeker, Karn, and Urza. Effectively a lockdown/control type deck, it hides behind multiple mainboard Chalices, EEs, and Bridges while creating karnstructs and dropping game-ending PW threats or setting up the Thopter Sword combo. Surge Node and Coretapper not only ramp, but can manipulate the charge counters on any Chalice/EE that hits the board, making this the best possible deck to use those cards to their full potential. Emry gives the deck quick starts and synergizes with Thopter Sword and the many spellbombs & other sacrificial artifacts, but the deck does not rely solely on the GY to win; it is very difficult for an opponent to shut down every win condition.

I'm a big fan of this deck as it's an incredibly flavorful (14 cards reference/are Tezzeret) and has many complex lines and answers to current meta decks. I've had decent FNM results, but still looking for more consistency in the current meta. Any and all discussion/advice is greatly appreciated!

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Casual

90% Competitive

Date added 2 years
Last updated 8 months
Legality

This deck is Modern legal.

Rarity (main - side)

11 - 3 Mythic Rares

32 - 5 Rares

7 - 5 Uncommons

6 - 2 Commons

Cards 60
Avg. CMC 2.30
Tokens Construct 0/0 C, Thopter 1/1 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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