Maybeboard

Creature (1)


I guess this has sort of developed into a combo/control deck after I moved away from aristocrats as the focus (it's fun for like 3 games). I'm working towards a deck where everything synergizes with every other card, but I still pull dead hands regularly so any suggestions to lean this bad boy down for cEDH is welcome. The goal seems to be to tutor for Ashnod's Altar and Anointed Procession, and also get Teysa on the board (the deck still functions without these but the value is greatly diminished without them). Then most everything else should serve the purpose of controlling the board while moving towards a win con. I don't know how much I need to describe the deck, but it's all about making tokens of the treasure and creature variety, and then sacking the creatures for value while collecting absurd amounts of colorless mana and treasure tokens to spend on your your 40 card hand. It's a work in progress and is no way final, but I already have my eye on about 3 "meh" cards that I intend to swap out with tutors. I would like to figure out more ways to get enchantments back from the graveyard or, to go a step further, imprint enchantments to make token copies a la Prototype Portal. So far imprinting Cavalier of Dawn with Soul Foundry, and then sacking the tokens, is my only real way of getting them back (is Cranial Archive worth a spot in the 99?). And is Karn worth putting in just to get imprinted cards back from exile after the imprint cards are removed from the battlefield? I'm not sure if I should even have these imprint cards; but I one time imprinted Helm of the Host and started attaching the tokens to Teysa Karlov, and with Anointed Procession also on the board, sacking just one creature would cause Requiem Angel to make hundreds of Spirit tokens.

The move to tokens happened when I decided to remove most of my recursion, and went with tokens as the sacrifice fodder while attempting to keep the value creatures on the board. I would like to keep the focus on tokens and only having enough recursion to bring back things I really need after a boardwipe or whatever. Speaking of removal, I think I have a good amount of targeted removal but I chose to avoid the word "exile", because I'd rather my opponent bring the creature back out so I can gain even more value when it dies a second time. Is this a mistake within the context of this deck?

Another synergy that I'm not too sure about is with Soul's Attendant, Bolas's Citadel, and Cauldron of Eternity. The idea is that the token creatures gain me life through Teysa's lifelink ability, along with Soul's Attendant gaining even more life when I create hundreds of token creatures; then I go buck wild with Bolas's Citadel when it hits the board. I "use" the Cauldron of Eternity to have things to put in the library once I've run out of cards with Bolas's Citadel. But really, I have yet to not win once Bolas's Citadel hits the board and starts going, so I'm kind of thinking that Cauldron needs to go and Soul's Attendant needs a good looking at. I want to try to push this into the lower tiers of cEDH and I feel like this is a combo made for late game casual matches. Perhaps there are a few more spots here that could be filled with better opening hand cards, and not the current ones that get forever scryed or discarded away like they always seem to do. What's your opinion?

I'm currently working on making my mana base better but, like the tutors I don't have, I'm only missing the expensive ones. I do have a Mana Vault in my Freyalise elfball deck that probably could be better used here. I know I have an Orzhov Basilica somewhere that I need to find and replace with one of the crappy tap lands. But are there any other dual lands besides the obvious and super expensive Scrubland that I will eventually get? Also, what are your thoughts on my utility lands and are there better cards that I've overlooked and/or EDHrec didn't show me? I'm trying to move away from any land coming out tapped if that helps.

Enough waffling from me, let me know what you think!

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

91% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

34 - 0 Rares

18 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.70
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Copy Clone, Eldrazi Scion 1/1 C, Goat 0/1 W, Golem 3/3 C, Horse 5/5 W, Kor Soldier 1/1 W, Soldier 2/2 W, Spirit 1/1 W, Stoneforged Blade, Treasure, Warrior 1/1 W, Warrior 1/1 W w/ Vigilance, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink, Zombie 2/2 B
Votes
Ignored suggestions
Shared with
Views