Tap 'em Out!
Commander / EDH
SCORE: 5 | 3 COMMENTS | 309 VIEWS | IN 4 FOLDERS
Fuel to the Fire —July 25, 2022
Another user brought to my attention that my deck is missing some vital fuel. I cannot continue to tap down my opponents if I myself am tapped out. I also am left completely wide open if my board is tapped out...
So, here are the adds:
Additions
- Tideforce Elemental
- Teller of Tales
- Captain of the Mists
- Unwind
- Retreat to Coralhelm
- Curse of Inertia
- Unbender Tine
Now that the additions are out of the way, here is what I cut:
Subtractions
- Brawler's Plate
- Choking Tethers
- Glimpse the Sun God
- Cone of Cold
- Negate
- Twinblade Geist Flip
- Niblis of the Urn
Why did I make these changes? First of all, zachz made these awesome recommendations -- and brought an overlooked aspect to mind. I need to untap my own creatures in order to tap more often. Untapping my own creatures allows me to also block in case of emergencies. Currently, my deck is not defensive. I do not have many blockers and meaty-bois to save myself with.
Second, these upgrades make my deck just that more streamline. The cards that were removed did not help achieve my goal: tapping my opponents down to size so I could kill them with commander damage.