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Ponza, but with extra Planeswalkers, Token-producers, and +1/+1 Counters ... which makes Doubling Season insane in the deck.

The deck is extremely fun to play and seems to have potential. But be forewarned: It's still very inconsistent, even by Ponza standards.

Thanks in advance for your thoughts and suggestions!

WIN-CON: Planeswalker ultimates

BACK-UP WINCONS:

MOVE TOWARDS THE WIN:

PREVENT OPPONENT'S WIN-CON:

GENERAL VALUE:

  • Doubling Season may be a 5-drop that doesn't immediately affect the board. But it makes Planeswalkers, Token producers, and anything involving +1/+1 counters INSANELY good.

SIDEBOARD:

MAYBEBOARD:

This is what a nut draw looks like:

We can do this as early as Turn 4:

Turns 1 and 2: We need 5 mana by Turn 3. Any of these will get us there ...

  • T1: Green land, any Dork (either Arbor Elf, Birds of Paradise, or Utopia Sprawl). T2: Any land, any Dork. T3: Any land.
  • T1: Green land. T2: Green land, any 2x Dorks. T3: Any land.
  • T1: Green land, Arbor Elf or Utopia Sprawl. T2: The other one (i.e., Sprawl if T1 was an Elf, or Elf if T1 was a Sprawl). T2 or T3: Any land.

Turn 3: Cast Doubling Season.

Turn 4: Cast Samut, the Tested. Activate her -7 to find Garruk, Primal Hunter and Sarkhan Vol. Activate Garruk's -6 and, depending on how many lands we have in play, put 4-8x 6/6 Wurm Tokens on the battlefield. Activate Sarkhan's +1 to give them +1/+1 and Haste. Enter combat.

Sure, this is VERY rare (on the play, there's only a 1.2% chance of it working out like this), but actual Magical Christmasland only happens 1 day in 365 (0.27% chance), so it's better than that! :-)

TESTED:

  • Chandra, Flamecaller: I like her in a normal Ponza shell, so I was surprised to find she's kind of meh here. If only she could defend herself, or was a 5-drop, or her -X didn't hit us too.
  • Chandra Nalaar: Her -8 is great in certain circumstances, but she's otherwise worse than other 5-drops.
  • Garruk Wildspeaker: His +1 is OK but not great, and his -4 isn't game-winning.
  • Nissa, Vital Force: Her +1 is good, but Garruk, Primal Hunter's is better in a world with Fatal Push. Her -3 is superb, and almost good enough to play her. Unfortunately, her -6 is pretty meh.
  • Xenagos, the Reveler: Another Planeswalker I really like in 'normal' Ponza, but not here. His 0 is great, but his -6 is underwhelming and we rarely need the big mana from his +1.

HAVE NOT TESTED:

These Planeswalkers can immediately ultimate with Doubling Season and survive, but don't really work with the deck:

These Pleaneswalkers can't immediately ultimate with Doubling Season and survive plus they don't really work with the deck:

In earlier testing, these cards were not great. There were a TON of variables at work though, so they may yet find a place in the deck ...

  • Avenger of Zendikar and Hornet Queen: Seven-drops are just too much for the deck.
  • Harmonize: I love the extra Draw, but having four-drops and five drops (Doubling Season) that don't immediately affect the board is just too much.
  • Hornet Nest: Superb against go-tall decks, but really frustrating when we can't crack them. Tried them with 4x Lightning Bolt (so I could crack it myself if needed), but it was still just too inconsistent for my tastes.
  • Jadelight Ranger is great and almost made the cut. At worst, she's a 2/1 that draws two Lands. At best, she's a 4/3 that sets up the next draw, or sends useless spells to the 'yard. Plus, she gets better late-game, with fewer Lands in the deck and a better chance of Doubling Season in play.
  • Kitchen Finks: Unfortunately, Finks is a a non-bo with Doubling Season.
  • Oath of Nissa: I love being able to dig for needed pieces, but Jadelight Ranger (which doesn't dig as deep, but does immediately impact the board) is better. And the color fixing isn't really needed as long as we fetch carefully for Garruk, Primal Hunter (well, except in a meta overrun with Spreading Seas).
  • Ponza staples like Courser of Kruphix, Stormbreath Dragon, and Inferno Titan: Since they aren't Token-producers and don't involve +1/+1 Counters (well, except for Strombreath's Monstrous ability), they aren't a great fit for this deck.

Shout-outs to ...

Please don't forget to +1 Upvote if you like the deck!

Suggestions

Updates Add

Made a few changes based on the last round of testing:

  • Moved Heart of Kiran to the main: I really like Heart in this deck, and have decided the risk of Artifact hate (if opponents see it Game 1) is worth it.
  • Left the "Oops, I win" package (Samut, the Tested, Garruk, Primal Hunter, and Sarkhan Vol) in: Even without Doubling Season, these cards put a ton of pressure on opponents. The deck just seems to fare better with them, than without them.
  • Upped the Land Destruction a little: To succeed, this needs to be a more controlling build.

Thanks to everyone who's made comments and suggestions so far! As always, old comments are archived here or behind the View Archive button below.

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Revision 10 See all

(5 years ago)

Top Ranked
  • Achieved #9 position overall 6 years ago
Date added 6 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 3 Mythic Rares

26 - 7 Rares

0 - 4 Uncommons

14 - 1 Commons

Cards 60
Avg. CMC 2.85
Tokens Beast 3/3 G, Clue, Dragon 4/4 R, Emblem Chandra, Torch of Defiance, Plant 0/1 G, Thopter 1/1 C, Wolf 2/2 G, Wurm 6/6 G
Folders Interesting Modern Decks, Competitive Ponza, >> Modern Archive <<, Aetherborn basker
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