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Super Smash Boros | Firesong & Sunspeaker EDH

Commander / EDH* Aggro Burn Combo Lifegain Minotaur RW (Boros)




My General isn't out yet. I don't have an image. But they're Boros so I knew I had to build them. Brion Stoutarm is just a placeholder commander.

Welcome to the first and #1 most upvoted Firesong and Sunspeaker deck on Tapped/Out!

Since my general and is a brand new commander with a brand new strategy for these colors, and since this is the first Fire & Sun deck to hit Tapped/Out, I've been mostly forging my own path here. I'm leaning on my experience with Boros as a color pair and my experience with Neheb the Eternal, and most importantly the suggestions and ideas of those awesome people who have commented on this deck! It's amazing the responce for and popularity of a commander that isn't even out yet! So join us, as we Blaze a New Trail with Firesong and Sunspeaker!

Firesong and Sunspeaker

Legendary Creature Minotaur Cleric 4/6

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

It's like Brion Stoutarm and Neheb, the Eternal had a baby.


  • If a source you control with lifelink deals damage to you, you gain and lose that much life simultaneously. Your life total doesn't change.
  • The last ability of Firesong and Sunspeaker can't target a planeswalker.
  • A spell causes you to gain life if its cost or effect instructs you to gain life or if an instruction in its cost or effect is modified by a replacement effect and the modified event includes you gaining life. If a spell's cost or effect instructs a source with lifelink you control to deal damage, that spell causes that life gain as well.
  • If a white instant or sorcery spell you don't control causes you to gain life, Firesong and Sunspeaker's last ability triggers.
  • If you gain an amount of life "for each" of something, that life is gained as one event and Firesong and Sunspeaker's last ability triggers only once.
  • Firesong and Sunspeaker's last ability doesn't trigger if a white instant or sorcery card that isn't a spell causes you to gain life, such as the triggered ability of Renewed Faith when it's cycled.
  • If a red and white spell you control deals damage to multiple things using the word "deals" only once, Firesong and Sunspeaker's last ability triggers only once. Similarly, if a red and white spell's effect causes it to deal damage to one thing and then deal more damage with a second instance of the word "deals," Firesong and Sunspeaker's last ability triggers twice, and so on.
  • If a red and white spell you control deals damage and also instructs you to gain life, Firesong and Sunspeaker's last ability triggers twice.

Key Interactions:

Damage from red spells = Lifegain

Lifegain from white spells = Damage

With my commander out, Lightning Helix becomes 9 damage and 6 life for two mana. First the 3 lifelink damage hits, triggering F&Ss bolt ability, then I gain three life, triggering the bolt ability again.

Neheb, the Eternal's insane ramp and X-spells. I have waited long for this moment. I needed the right Boros shell to place Neheb in. This is it. Welcome to the Legion!

Robust Sunforger package. Finally a commander that really utilizes this great equipment.

Spiritualize + my commander + the commander dealing damage(combat or spell trigger) creates an infinite damage and life loop! best part, it can be tutored with Sunforger at instant speed after blockers are declared for a surprise win! I want to thank the user Sealtest for informing me of this!

Firesong and Sunspeaker + Samite Ministration = infinite life. Add Treasonous Ogre for infinite red mana. Then add Book of Rass for infinite draw to win! Using Ministration to gain infinite life to buy time to draw Ogre or Book of Rass is a viable option. Ministration can be Sunforgered so we can use it as soon as the commander is out.

Painter's Servant's ability to make red spells white for more damage. Note on legality: My playgroup has allowed me to run Painter's Servant for this deck. No degenerate combos allowed.

Well of Lost Dreams will draw me all the cards.

Blasphemous Act will gain me like, 100+ life omg I can't wait

Azor's Gateway  Flip and Sanctum of the Sun are great! A cheap loot effect for Boros, lifegain, and then the ability to ramp me to high heaven holy moly!

Lifegain payoff cards: Azor's Gateway  Flip, Well of Lost Dreams, Book of Rass, Treasonous Ogre,

DO NOT SUGGEST: Aetherflux Reservoir, Felidar Sovereign, Test of Endurance, Celestial Convergence. I want to win without those. If I had to choose one it'd be Aetherflux Reservoir though, and it may eventually find it's way in.

SUGGEST: Literally anything else! Comments and upvotes much appreciated! Thanks for looking!

Primer Under Construction

It's like Brion Stoutarm and Neheb, the Eternal had a baby.

If you did not know, Boros is my favorite color pair. It's not even close. Also, if you did not know, Boros kinda sucks in commander, and I've simply had a blast trying to make it work for my entire EDH career. Now, for about two years, I've been watching new sets, waiting for new Boros commanders that might be interestin. I've waited for the perfect commander to put a optimized Sunforger package in. I've waited for a Commander to play Neheb, the Eternal and the Boros X-spells that I loved much. that day refused to come, and I was constantly disappointed.

Until Thursday, March 8th, 2018.

Firesong and Sunspeaker, who I will hereby refer to as Fire & Sun or F&S, was spoiled, along with 150ish other cards from the upcoming Dominaria expansion set.

Reading the Decklist: Here is an explanation for my custom categories and the criteria I have for putting cards in them.

of categories, why I choose them









Specific Card Choices: Here are all of my card choices and explanations. In alphabetical order within their categories.

Evaluating the Deck: Here is a breakdown of the deck's strength, weaknesses, combos, non-bos, synergies, and politics.











Nonbos: as with any deck with 100 diferent cards, there are some anti-synergies here too.

Politically, this deck...


Group hug:









Chaos/Group Slug:

This deck is based on:

Currently the #_ most upvoted ____ deck on TappedOut

Top TappedOut rank:

Current Multiplayer Record:

Commanders defeated:


Updates Add


Number 1 deck on Tapped/Out for like, three days in a row!

Over 60 Comments!

Thank you all SO much! I'm humbled and amazed at all the help and attention!

Few changes:

I'm starting to sort out my maybe and side boards, filtering through cards that I don't think I'll use and ones I might.


  • Aetherflux Reservoir: broke down and added this one. It doesn't say "you win the game" and it burns people instead so It's okay.
  • Basilisk Collar: turn my commander into a killing machine and gain even more life!
  • Buried Ruin: Artifact recursion. Needed.
  • Command Beacon: My commander costs a lot, this will help me late game.


I'm starting to orient the deck harder towards the combo and sunforger, but I want the Neheb sub theme and Painter's servant value to still be intact in case the combo doesn't work.

I think I finally have a pretty solid list. But there is so much work yet to be down! There's at least two Dominaria cards I want to fit in here but I'll add those come spoiler season. See you all in the comments!

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Date added 1 week
Last updated 19 hours

This deck is not Commander / EDH legal.

Highlight illegal cards
Illegal cards Painter's Servant
Cards 100
Avg. CMC 3.08
Folders Uncategorized, EDH Spellslinging, Decks to look at, Interesting Commander Decks, EDH, Fun decks, Firesong and Sunspeaker Reference Lists, EDH, maybe, Commander/EDH, See all 28
Top rank #1 on 2018-03-12
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Revision 9 See all

20 hours ago)

+1 Brion Stoutarm main
-1 Mistveil Plains main
-11 Mountain main
+1 Imperial Recruiter main
+1 Worn Powerstone main
+1 Mizzix's Mastery main
-1 Repercussion main
+1 Reforge the Soul main
-1 Mark of Asylum main
-1 Wind-Scarred Crag main
-1 Evolving Wilds main
+1 Commander's Sphere main
-1 Settle the Wreckage main
-1 Dawn Charm main
-1 Clifftop Retreat main
+8 Plains main
-1 Past in Flames main
+1 Swords to Plowshares main
-1 Boros Garrison main
-1 Buried Ruin main
and 171 other change(s)