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Soul of Windgrace lands

Commander / EDH BRG (Jund)

megaman3223


My main goal is to blow up on lands, then act like I don't know nobody.

Avg cmc on cast of ad naus is 0.55

The goal of the deck is to win with one of a few combos; you have valakut with anything that makes all your lands mountains into something like scapeshift or just by controlling the board with fetchlands, you have dark depths thespian's stage combo, and you have field of the dead. You can also win with zombies from field of the dead or with the manlands.

Mulliganning is really easy because your hands are all playable. So if your first hand isn't broken, ship it back for that free mully hombre.

You don't generally worry about controlling the board, but you do have a few ways to interact. Fetching mountains while your valakut is on the field will kill most creatures or planeswalkers you care about. Boseiju will kill everything else, and if that somehow doesn't work, you have tear asunder for everything else. Some problem cards can include; graveyard hate, bloon moon effects or back to basics, things that stop you from searching, and that's basically it.

The idea is for your value engines to all be lands so you are nearly impossible to interact with. Even things like strip mine or wasteland do fairly little to you because of how easily you can recur lands.

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Casual

94% Competitive

Date added 1 year
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

51 - 0 Rares

12 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 2.29
Tokens Bear 2/2 G, Construct 0/0 C, Marit Lage, Timeless Witness 4/4 B, Zombie 2/2 B
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