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Sorcery (1)

Enchantment (3)

Artifact (1)

Creature (1)


A fun Zedruu deck, chaos wrapped in one tiny package.

The objective of this deck is to not win, but rather to make everyone else lose the will to continue the game. You play a variety of fun cards that make the board state annoying for other players (Giving the aggro player a Statecraft or just Ward of Bones for everyone, or changing the board state so that no-one can fulfill their deck's strategy ( Warp World , Scrambleverse ). Often times this turns into either hilarious games where you need to keep track of every trigger for every player, or a combination of cards causes everything to be locked down and you need to wait and slowly mill everyone to death. Either way, I have about a 60% win ratio with this deck, and about 80% of those wins are due to my opponents not being able to understand the board state or not wanting to deal with the board state and finally conceding.

I would recommend this deck to people who want to work on learning triggers and rules about how different effects stack up with each other. I spend more time reminding people of which triggers go off on their turn and in what order than I do actually playing my turns. It's a blast!

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Updates Add

So I recently got my hands on some cards that aren't exactly budget, specifically Ensnaring Bridge and Dream Halls. Yay for Zedruu powering up. Still, the shell of this deck is still about $50 or so, and the expensive cards can easily be replaced if needed.

Also comment sweep.

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Revision 45 See all

(8 years ago)

-1 Celestial Dawn main
+1 Island main
Date added 9 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

62 - 0 Rares

8 - 0 Uncommons

2 - 0 Commons

Cards 100
Avg. CMC 4.31
Tokens Emblem Venser, the Sojourner, Soldier 1/1 W
Folders edh ideas, EDH, edh, EDH Decks I Own, Zedruu, Watch, Inspiration, riot, faves, Decks to make
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