Sideboard


Maybeboard


Introduction:

Do you like combo decks? Wheels effects? Drawing lots of cards? Control? If you said yes to all of those, look no further than here. This is a deck made with several "house rules" in mind. There are NO infinite turns or multiple turns, NO hard lock out, NO MLD, and can win with Blue Sun's Zenith to someone's face if Labman type wins are frowned upon. if you want to make a version of this deck that include those, be my guest, this was more of a project i started that i couldn't stop tuning.

Strategy:

The linchpin of this deck is Smothering Tithe (ST) without it the deck becomes very slow and susceptible to vulnerability from the other players. The Choice for GAAIV as the commander was for multiple reasons, 1. it slows down your opponents, 2. speeds up your game, and 3. your first crucial group draw spell will let you draw and additional card for free, plus give you 3 extra treasures to help with consistency even more. If your meta plays cards like Praetor's Grasp this deck will likely crumble to it, making this deck cap out in the "High Power" class at the very best, and will never be in the cEDH, although if they don't know how your deck works yet, there's a chance you might be able to take on a cedh table with this deck. That said, this deck is still very fast, and wins out of no where most of the time, just remember to hold up some mana from counterspells.

Win Con:

Main win-con: Smothering Tithe + all the "Group Draw" spells = lots of mana. From there you can cast Laboratory Maniac and draw enough to deck yourself. if you don't have lab man out, you can get to it by drawing exactly how much cards in your library, cast labman, then another draw spell.

Second Win-Con: Blue Sun's Zenith or Stroke of Genius and have players draw out their decks to kill them. it's perfect for when people try to win with Doomsday

That said, now how do we reliably get ST consistently in this deck? Well I'll now go through all the tutor chains in this deck to get there starting from the shortest to longest:

Smothering Tithe in hand (Total cmc: 4)

Idyllic Tutor > ST to hand (Total cmc: 7)

Enlightened Tutor > ST to top of the deck, then draw (Total cmc: 5 + draw)

Long-Term Plans > ST third from the top > Brainstorm / Ponder / Preordain / Sensei's Divining Top > ST to hand (Total cmc: 7)

Now we're Pod racing:

Transmute Drift of Phantasms > Idyllic tutor > ST to hand (Total cmc: 10)

Transmute Dizzy Spell > Enlightened tutor to hand > ST on top (Total cmc: 8 + draw)

Mystical Tutor > Enlightened tutor to top of the deck > ST to top of the deck (Total cmc: 6 + draw x2)

Mystical Tutor > Idyllic Tutor to top > ST to hand (total cmc: 8 + draw)

Merchant Scroll > Dizzy spell transmute > enlightened tutor > ST to top (Total cmc: 10 + draw)

Spellseeker > Enlightened Tutor > ST to top (Total cmc: 8 + draw)

Merchant Scroll > Mystical Tutor > Enlightened tutor to top > ST to top (Total cmc: 8 + draw x2)

Muddle the Mixture > Merchant Scroll > Dizzy spell transmute > enlightened tutor > ST to top (Total cmc: 13 + draw)

There's a few more chains, but those are even worse than these last few, and not worth mentioning. As most of these chains are not dependent on getting it all done in a single turn, don't let the total cmc intimidate you too badly.

Side Note:

Obscure includes:

Stratus Dancer and Willbender the main reason for these 2 are for when you're again green decks that run Krosan Grip. Morph mechanic does NOT use the stack (similar to playing lands) as a result even with split second, you can still counter or redirect the krosan grip protecting the ST.

Cards that didn't make it:

Forced Fruition and Teferi's Puzzle Box: they seem like obvious choices for what the deck does; but generally this deck is going off the turn ST is in play, not the following turn, making these card too slow to be of value and the cmc isn't worth the slot.

End Notes:

This Deck is very glass-cannon similar to elfball, if you get wiped before you can resolve your smothering tithe and wheels, you'll be spending several turns trying to recuperate otherwise dying in the process as this deck has very few creatures for blocking and heavily reliant on reading the board and knowing when and what to counter to stay alive.

Link to Budget Edition

Smothered in Cards budget edition outdated, will update upon request.

Suggestions

Updates Add

so i decided to do a full overhaul on the ramp package, i cut Tithe and Land Tax, and other similar lands matter ramp, and replaced them with mana discount. Notably the Commander Lavinia, Azorious Renegade has been replaced with Grand Arbiter Augustin IV. while not able to have as consistent turn 1-2 commander drop, GAAIV just does more than Lavinia, i can pump out my spells faster with the discount, opponents play slower with the tax, and lastly when you cast your first group draw card, it's 1 more free draw card, which usually means 3 extra mana for your first set up.

On the same note, we have added Baral, Chief Compliance and Sapphire Medallion. Along with the add in of Spark Double to double up on GAAIV

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Casual

94% Competitive

Date added 5 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

55 - 4 Rares

16 - 2 Uncommons

13 - 0 Commons

Cards 103
Avg. CMC 2.24
Tokens Bird 2/2 U, Elephant 3/3 G, Spirit 1/1 WB, Treasure
Folders Awesome Decks
Votes
Ignored suggestions
Shared with
Views