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Shamans apprentice...es

Commander / EDH* Mono-Red

Depressed_plant


Maybeboard


The little guys have formed a club. A cult-following of a sort. Hidetsugu doesn't realy care if they are there or not, sometimes they even annoy him, but in some rare situations they prove to be of use to him. And use is the right word to describe it. Hidetsugu does not ask for it, he demands it. Forces it if he must. They become a tool for him to get to his goal.

If the other players are on an odd life total before or after Hidetsugu uses his powerful magic, they are there as an resource to change that/finish the job.

They see themselves as his loyal apprentices. Isn't that cute?


Well, here's what you need to make the deck do it's thing:

  1. A thing that gives Hidetsugu haste.
  2. A thing that doubles the damage dealt by him.
  3. A way to secure that you don't die of the damage. (If you are on an equal life total).
  4. A way that secures the death of the players that doesn't have an equal total. (This can be the same way as number 3).

Exemple on the "perfect" round:

Turn one: Mountain , Sol Ring , Fire Diamond

Turn two: Mountain , Treasonous Ogre

Pay an odd number of life, that creates enough mana to cast:

Heartless Hidetsugu , Need for Speed , Insult / Injury , Thermo-Alchemist

This combination of cards makes you win round two, and you pay the least amount of life to Treasonous Ogre (25) for a certain win. (Yes, Desperate Gambit lowers the cost, but come on... that's not certain at all!).

Anyhow...... Happy tapping folks!

Oh, and tips and advises are much appreciated!

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Date added 5 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

27 - 0 Rares

27 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.88
Tokens City's Blessing, Emblem Chandra, Fire of Kaladesh, Emblem Chandra, Torch of Defiance, Enchantment Golem 3/3 C, Morph 2/2 C, Treasure
Folders All by my self!
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