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Shalai, Voice of the Mana Dorks

Commander / EDH Counters GW (Selesnya) Ramp




When I saw Shalai, Voice of Plenty, I saw a fairly cheap Commander with a mana sink in the easiest color to sink mana, even though the sink costs 6 itself. I've always thought that 6 mana in was more comparable to like 3 or 4 in other colors. Is that funky math?...whatever. The point is that we all know mana is easy to come by in , the rampiest (not a word, I know) color in all of MTG, with all its mana dorks and enchantments.

My first thought on how to build Shalai was to go really budget with lots of mana dorks, ramping all day long, and using the mana dorks to pay into Shalai's mana sink before my next turn started, boosting up the size of the mana dorks. Shalai's static ability of giving other creatures and planeswalkers hexproof is great value, too. Shalai provides justice to the mana dorks, who get really big and then beat face. War of the Spark provided a few new ways to lean into proliferate a little bit, with Karn's Bastion and Evolution Sage.

This is really probably about the simplest build one can do with Shalai, and I'm ok with that. It'd be a great budget deck to start a new player off with, and there's enough flexibility to make changes to go different directions.


This deck is built on ramp. Lots of it. The idea is to sink every chance we get. We start with the mana dorks, the creature base of this deck that becomes an offensive force to be reckoned with.

Since I didn't think a metric ton of creature-based ramp was enough, I added some other forms of ramp, too. Just to be on the safe side...

+1/+1 Counter Synergy

I'm running a suite of Outlast creatures that synergize perfectly with the +1/+1 counter theme of the deck. I rarely need to activate the Outlast mechanic, but I can early on if need be. These critters buff up the entire team once Shalai, Voice of Plenty is activated. Champion of Lambholt gets really annoying, too.


Most of the cards I have here don't actually have the keyword Proliferate on them, but that is essentially what they do for this deck. Shalai does a lot of counter work herself, but I've got ways to get more, because more is better.

Win Conditions

This deck is pretty straightforward. Ramp up, make fatties, turn said fatties sideways. Typical aggro inclusions round the deck's ability to win.

That's pretty much the gist of the deck. Throw in some standard card draw spells and a removal package, and Shalai is set to fly. Simple deck, but I really like playing it. Sometimes, it's just fun to make big creatures and turn them sideways.



Top Ranked
Date added 2 years
Last updated 3 months

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

30 - 0 Rares

18 - 0 Uncommons

26 - 0 Commons

Cards 100
Avg. CMC 3.14
Folders Selesnya EDH Decks I Have, Shalai
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Revision 4 See all

3 months ago)

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