Selvala Brostorm

Commander / EDH asm

SCORE: 530 | 490 COMMENTS | 259950 VIEWS | IN 260 FOLDERS


Alt list —Jan. 25, 2018

Long time no update.

http://tappedout.net/mtg-decks/slowvala/

I’ve pasted a link above to an alternative version of the deck. This version sacrifices a little bit of raw speed in favor of a little more resiliency and grind game. I have been playing this list for the past few months and like it quite a bit. I’ve opted not to update this list with those changes as its a fair bit different from classic brostorm.

Voxzorz says... #1

Wouldn't Genesis Hydra function as a better Duskwatch Recruiter  Flip? You put Sabertooth into play and proceed to recast Hydra any number of times. Or Has Duskwatch proven to be particularly useful without infinite mana?

July 26, 2017 11:27 a.m.

tw0handt0uch says... #2

Duskwatch is fetchable off bellower and yisan and has great synergy with Paradox Engine + Non-infinite Mana. If another outlet was needed, G Hydra would be a fine choice.

July 26, 2017 11:37 a.m.

Voxzorz says... #3

Fair enough. Is there a reason for no Greaves?

July 26, 2017 11:56 a.m.

tw0handt0uch says... #4

The main reason is that you have to remove greaves in order to untap Selvala with any targeted untap (symbiote, ranger, etc) or equip her with mantle. This means that most of the time you will give the ipportunity for spot removal even if you have greaves online. I know asm has been testing Savage Summoning with some success as a way to bounce back from the first removal with pseudo haste and be uncounterable.

July 26, 2017 2:29 p.m.

astorlapapa says... #5

For me Duskwatch its a pretty clear selection based on this two things:1) When you have infinite mana, you only need one tutor to win (even the tutors that put directly into play). In your assumption, the Hydra would be the tutor and not the Duskwatch... and we need as much good tutoring as we can get.2) It combos with not having initial infinite mana; though it can end there.

July 26, 2017 3:06 p.m.

Andre_Whales says... #6

Minor Question, is there any real reason you use Snow-Covered Forest instead regular forests, or is it just personal preference?

July 31, 2017 8:24 p.m.

tw0handt0uch says... #7

Andre_Whales

It is only so that we can utilize mouth of ronom which needs snow mana. This is an important removal too for Linvala which shuts us down bad (and other meanies like Spirit of the Labrynth).

July 31, 2017 10:25 p.m.

Voxzorz says... #8

Would Scrying Sheets be a worthwhile inclusion?

August 11, 2017 12:23 p.m.

asm says... #9

Too slow and grindy imo. Not where you want to be with this deck.

August 11, 2017 1:19 p.m.

Akorndr2 says... #10

Why not any of the eldrazi?

August 20, 2017 5:22 a.m.

Andre_Whales says... #11

Akorndr2 read the primer it says in one of the first paragraphs why.

August 20, 2017 11:47 a.m.

Akorndr2 says... #12

I read it but couldn't find anything saying no, I might of missed it but I was just curious

August 21, 2017 11:11 p.m.

tw0handt0uch says... #13

Basically it's just that Eldrazi are for a slow, grindy, mid-range game. They don't really win the game in a reasonable amount of time and can easily be stolen, bounced, or killed. This version of Selvala is looking to win close things out with a combo, all in one turn.

August 21, 2017 11:45 p.m.

Hey i've been messing around with the deck and it works really well, only thing is i was wondering what you'd sub out for Savage Summoning and/or Dosan the Falling Leaf as my meta is pretty much 100% control besides me, also open to what you guys would sub in vs heavy control.

August 24, 2017 9:45 a.m.

tw0handt0uch says... #15

Thank you. I'd recommend removing fierce empath and paradox engine. Both of your swaps are good for battling control.

August 24, 2017 2:58 p.m.

iLLusion_860 says... #16

Sorry if this has been covered, but I'm not seeing the beast within infinite loop. What am I missing?

August 27, 2017 2 p.m.

tw0handt0uch says... #17

iLLusion_860

To do a Beast Within loop:

1) Draw you deck and have infinite mana using the means described in the "Winning" section of the primer above.

2) Play Eternal Witness and Temur Sabretooth to the board if not there already

3) Cast Beast Within on an enemy permanent

4) Use your inf mana to activate Sabretooth, returning Eternal Witness to hand.

5) Recast Eternal Witness, returning Beast Within to hand

6) Redo Steps 3-5, destroying each permanent the enemies have

7) Cast Somberwald Stag, killing one of the many Beast tokens (Stag dies too)

8) Repeat Steps 4-5 but instead of looping Beast Within, you loop Stag to kill all the Beast

9) They concede because they have no permanents

August 27, 2017 5:21 p.m.

iLLusion_860 says... #18

tw0handt0uch

Ah, thank you, that makes sense. And for the win condition using concordant crossroads and infinite beast within I assume you do a similar thing just using temur sabertooth and eternal witness to return a creature and beast within to get infinite 3/3's.

August 27, 2017 10:34 p.m.

tw0handt0uch says... #19

Correct - if for some reason you had a bunch of your creatures exiled or something you could cast Beast Within on one of your permanents, then bring them both back the permanent + Beast Within by repeatedly bouncing and re-casting Eternal Witness, play and repeat until you have a beast army and swing with Haste.

August 27, 2017 11:30 p.m.

Kizrakas says... #20

I run a non brostorm version of her, love it. I was directed here from a Reddit page which raised the question "how do you win without combat?" And I see you did great with the memory jar and near within cycling. But what do you think about Walking Ballista?

September 1, 2017 11:06 p.m.

tw0handt0uch says... #21

Kizrakas

We foumd through testing that we really only needed 1 creature infinite mana outlet. We're using Duskwatch in the slot as it can be fetched off Green Sun's Zenith and Woodland Bellower and has neat synergy with Paradox Engine where it can go off on its own.

September 2, 2017 10:14 a.m.

babykrugg says... #22

Hey all, does Growing Rites of Itlimoc warrant some testing? I was talking with some friends and we came to the conclusion that's it is a bit slow and the effect while strong as all get out it isn't exactly the kinda effect we need in selvala. Anyways I figured I should get some opinions here before I make my decision on that card. Thanks in advance

September 15, 2017 8:56 a.m.

asm says... #23

You are right. The deck does't go really go wide until the combo turn, at which point casting this card is mediocre.

September 15, 2017 12:27 p.m.

sonalexander says... #24

Creative idea. Im curious, have you ever considered Tempting Wurm ? When you start to go off, the down side to the wurm doesnt seem overly impactful. Its a 5/5 for 2 mana, so it help generate the mana you need to begin the combo and it will most likely draw a card.

Just a thought

October 8, 2017 2:17 p.m.

asm says... #25

It seems extremely risky - say an opponent was greedy and tapped out to force another player to answer you - well turns out that player doesn't have anything, but now you give the first opponent a chance to interact again by giving him mana. Secondly, if you fail to go off (interaction or whatnot), then Tempting Wurm leaves you in a very bad position. I wouldn't run it over a pump spell.

October 8, 2017 3:29 p.m.