Maybeboard


Izzet Storm deck that tries to combo off with copies, rituals, and eventually burning the opponents out. A couple of ways to generate infinite mana without the commanders out are by using Jeska's Will, Mana Geyser, or Turnabout in combination with Reiterate, while your odds on every coinflip are increased with Krark's Thumb and ways to tutor/recur the artifact.

There are a lot of different directions to consider with this deck. You could add more tutors if you have the budget, you could add some more extra turn spells if you want to lose some friends, or you could add more cloning effects if you're trying to increase the amount of coin flips on each cast. However, I feel that relying solely on creatures to copy spells is a Gamble, so I chose to include other types of permanents, while keeping the mana costs of my instants/sorceries low to the ground, with the exception of a couple of heavy hitters.

I've created two blocks of code using MatLab to make the coin-flipping process easier, one for when Krark's Thumb is on the battlefield, and one for when it isn't. Feel free to use/change them as you please:

W/ Out Krark's Thumb -

%%
clear;
clc;
close all;

Krark = input('How many Krarks ya got as you cast this spell?\n');

Tails = 0;
Heads = 0;

for coins = 1:Krark
    c = rand;
    if c > 0.5
        Tails = Tails + 1;
        fprintf('Tails\n');
    else
        Heads = Heads + 1;
        fprintf('Heads\n');
    end
end

if Heads == 1
    fprintf('With %d Krarks, you won %d coinflip, meaning that you copy the spell %d time\n', Krark, Heads, Heads);
else
    fprintf('With %d Krarks, you won %d coinflips, meaning that you copy the spell %d times\n', Krark, Heads, Heads);
end


if Tails >= 1
    fprintf('Since you lost at least 1 flip, return the spell to your hand.');
else
    fprintf('Since you lost no flips, the spell goes to your graveyard and you cast the original spell after any number of copies you have made.');
end

W/ Krark's Thumb -

%%
clear;
clc;
close all;

Krark = input('How many Krarks ya got as you cast this spell?\n');

Tails = 0;
Heads = 0;

Wins = 0;
Losses = 0;

for coins = 1:Krark 
    for flips = 1:2
        c = rand;
        if c > 0.5
        Tails = Tails + 1;
        fprintf('Tails\n');
        else
        Heads = Heads + 1;
        fprintf('Heads\n');
        end
    end
    if Heads >= 1
        Wins = Wins + 1;
        fprintf('Win\n');
        else
        Losses = Losses + 1;
        fprintf('Loss\n');
    end
    Heads = 0;
    Tails = 0;
end

if Wins == 1
    fprintf('With %d Krarks, you won %d coinflip, meaning that you copy the spell %d time\n', Krark, Wins, Wins);
else
    fprintf('With %d Krarks, you won %d coinflips, meaning that you copy the spell %d times\n', Krark, Wins, Wins);
end


if Losses >= 1
    fprintf('Since you lost at least 1 flip, return the spell to your hand.');
else
    fprintf('Since you lost no flips, the spell goes to your graveyard and you cast the original spell after any number of copies you have made.');
end

Though do keep in mind that with Krark's Thumb out, you can choose to lose one of the flips and return the spell to your hand, which is why I make the code print the Heads/Tails values between each win/loss to let you know if you lost one of the two flips within each larger "flip."

Suggestions

Updates Add

After testing the deck out through some casual play in my group, I cut some cards that were too clunky or cards that I felt lacked synergy when I played them out. These included: Ral Zarek, Reconstruction, Repeated Reverberation, and Goblin Electromancer. These cards were replaced with Disrupt, Quicken, Past in Flames, and Serum Visions.

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97% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

36 - 0 Rares

24 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.61
Tokens Ape 3/3 G, Bird 2/2 U, Copy Clone, Emblem Will Kenrith, Frog Lizard 3/3 G, Manifest 2/2 C, Treasure, Zombie Army 0/0 B
Folders XMage Decks
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