Valuetown deck that gets to play all sorts of roles, but mainly very controlling. Innistrad block flicker stuff lets you permanently steal stuff, or you can sacrifice them to free up Rubinia. The rest of the deck lets you protect her or use the sac and flicker outlets in other ways. Usually ends up winning by having a 3+ wall of counters up and being able to pick apart the board. It's kind of a mean deck so if it hurts your feelings... sorry?

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Revision 1 See all

(3 years ago)

-1 Aetherspouts main
+1 Adarkar Wastes main
+1 Agent of Treachery main
+1 Alchemist's Refuge main
+1 Angel of Finality main
+1 Angel of Serenity main
-1 Arboreal Grazer main
-1 Archaeomancer main
-1 Bant Panorama main
-1 Blossoming Sands main
-1 Celestial Colonnade main
+1 Champion of Wits main
+1 Command Tower main
-1 Dismiss main
-1 Evolutionary Leap main
+1 Farhaven Elf main
+1 Farseek main
+1 Fblthp, the Lost main
+1 Force of Negation main
-8 Forest main
and 65 other change(s)
Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

43 - 0 Rares

19 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.55
Tokens Beast 3/3 G, Champion of Wits 4/4 B, Copy Clone, Thopter 1/1 C
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