Maybeboard


This is a combo-control deck that I have tried to make as competitive as possible. All input would be very much appreciated. It has not been updated for a while and i have been under a rock in terms of mtg, so some cards probably have strictly better upgrades i haven't seen.

The goal of this deck is to win. You do this by any number of combos, most of which produce infinite mana to nuke all your opponents. (There are a few ways to make infinite tokens, but those are vulnerable to fogs and board wipes, and they wont have haste, so that is the least optimal win condition.) Mainly you use all the instant speed removal to stop your opponents from winning while building a hand and boardstate that will allow you to combo into a win the next turn.

https://untap.in/ is a great site, add me Im CreamPower

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