Theme

Elf/token tribal.

Strategy

Play with one of the cheapest commander that cost just , but still one of the most powerful ever, Rhys the Redeemed. Rhys allow you to create tokens, a lot of tokens. You're going to play cards that help you creating tokens, like Hunting Triad, Storm Herd, Elvish Promenade, Elspeth, Sun's Champion, Elspeth, Knight-Errant, Aura Mutation, Darien, King of Kjeldor, Imperious Perfect and Twilight Drover.

There are cards that will DOUBLE your token creations: Doubling Season, Parallel Lives and Anointed Procession are a big deal in this deck. Don't use more then once at time if you still want to have friends :P

If you think that mana will be a problem, remember that you can rely on Priest of Titania, Elvish Archdruid, Marwyn, the Nurturer and Growing Rites of Itlimoc  .

Also keep in mind that taking some damage is still not a problem, since we have Soul Warden, Wellwisher, Essence Warden and Nissa Revane supporting us!

Utilities

Since you need to keep your board, Eldrazi Monument can help you with that, at a super tiny cost, since we will have tons of tokens on the field. Also Elspeth, Knight-Errant ultimate can do a nice job with that.

If one of our opponents control some threatening creature or artifact, Glare of Subdual can deal with it. Or them. Or all of them.

Juniper Order Ranger and Sigil Captain can be really helpful in order to pump our 1/1 tokens a little.

Combos

You can easilly aim to infinite mana. You'll just need a couple of things on the battlefield:

Win conditions

Rogue's Passage can help you in situations with a huge Marwyn, the Nurturer / Jagged-Scar Archers or after using Immaculate Magistrate ability.

Craterhoof Behemoth is the classic endgame swipe, since it allows you to pump all of your tokens, and attack everyone with big trample creatures.

Blasting Station can be really unexpected if used in combo with Rhys second ability or Storm Herd: you'll easily end up killing someone instantly or everyone, if you're into the combo.

Joraga Warcaller / Coat of Arms are another way to transform your innocent 1/1 army, into something better. Remember to use Coat of Arms wisely, since you will also pump other players tribes.

Divine Visitation can create a lot of nasty angels on our side: in combo with our commander this card is just super dangerous.

Infinite Mana / enough mana + Kamahl, Fist of Krosa + Elesh Norn, Grand Cenobite if you want to destroy all your enemy's lands.

Conclusions

I suggest you to try this deck if you're into this kind of theme, since it has a consistent engine plus a lot of good Selesnya staples in that. Board whipes can be annoying, but you can still recover from them quite easily, remember to keep some token generator in your hand, in order to double them with your commander as soon as possible.

Any feedback is welcome!

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Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

33 - 0 Rares

23 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.50
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Beast 3/3 G, Copy Clone, Elf Warrior 1/1 G, Elf Warrior 1/1 GW, Emblem Elspeth, Knight-Errant, Emblem Elspeth, Sun's Champion, Emblem Huatli, Radiant Champion, Pegasus 1/1 W, Phyrexian Beast 4/4 G, Saproling 1/1 G, Soldier 1/1 W, Spirit 1/1 W
Folders EDH
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