Do you want to tutor all your creatures out onto the battlefield? Re-introducing the best tutor tribe in MTG; Mercenaries!

For just a few mana and using Arcane Adaptation and Conspiracy to turn your creatures into mercs, you can search and play any CMC 6 or less creature from your deck. "B-b-but what if I wanna cheat out Blightsteel Colossus or It That Betrays instead?" Well this is one of reasons why we play Grixis. We can play the tribal Mercenary creatures Moggcatcher and Seahunter. Not only are they Mercenaries that don't require tribe changing enchantments to search (via the other Mercenary cards), you only need to pay 3 mana to tutor, and they can tutor for ANY CMC creature onto the battlefield if you use Arcane Adaptation or Conspiracy (or Estrid's Invocation to copy these enchantments) to select Merfolk or Goblin.

"So what happens if my opponents kill all my Mercenaries? How do I get them back?" You don't. Not exactly. This is the second reason we play Grixis. We will use Mairsil, the Pretender to exile the Mercs so he can steal their activated abilites. This can be used for both cards in your graveyard and in your hand. We are also teching in some staples from Mairsil decks to take advantage of his utility such as Basalt Monolith, Nevinyrral's Disk, AEtherling, and Pendant of Prosperity.

We will use wheel effects (Faithless Looting, etc.) to draw cards and dump goodies into the graveyard like Anger and Filth (Filth + Urborg, Tomb of Yawgmoth is hilarious for unblockable creatures). We will also use copy effects to copy Training Grounds for value. Meanwhile Reito Lantern can help us recur cards so we can tutor them out for almost no cost, endlessly. And of course we can going to run a bunch of cheap tutors and transmutes for affordable consistency.

So how do we win? It will have to be done via the tried and true: combat damage. Either we are running people over with a horde of unblockable Mercenaries, commander damage with Mairsil, infect with Blightsteel, or stealing everything with It that Betrays. While Mairsil excels at infinite combos, we are not running any since we trying to build and showcase the meme-friendly Mercenaries.

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91% Casual

Competitive

Date added 3 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

30 - 0 Rares

23 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 3.66
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