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Ramos Dragonstorm 2.0

Commander / EDH

gryffin828


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Ramos Dragonstorm

This is a competitive Ramos, Dragon Engine deck, based around maximizing Ramos's potential.

Ramos is a mana engine, but he only works once per turn, so he's most useful when you're trying to cast something that costs about ten mana. Enter Dragonstorm , a mana sorcery that wins the game with panache, style, and lots of fire.

Dragonstorm Basic Win Conditions

The classic. Cast Dragonstorm , and find stompy dragons to murder people in the combat step. The breakdown is basically as follows:
  • First find Karrthus, Tyrant of Jund or Dragonlord Kolaghan . You want to attack with dragons, and those dragons need haste.

  • Second find Atarka, World Render . She doubles your dragon damage, no muss, no fuss. Ramos, Dragon Engine (with the +1/+1 counter from casting Dragonstorm ), Karrthus, Tyrant of Jund , and Atarka, World Render is 36 damage. That can usually kill a player, even with a storm count of two.

  • Third find Scourge of the Throne . He doubles your dragon damage, no muss, but a little bit of fuss. It's highly unlikely that you're on the throne, but Scourge does have to attack the person with the highest life. In theory that might be a problem, but it's never happened to me. Scourge again doubles the damage, bringing it to 96 damage, which should kill two players no problem, and probably three.

  • Fourth find Dragonlord Dromoka or Scourge of Valkas , depending on whether you're worried about removal/fog or need to shoot down pesky blockers. Either of these is 5 power, and at four dragons + Ramos you're looking at 116 damage, which should wipe a table unless no one has taken any damage at all somehow. (NB: if your storm count is 4+, you should find Dromoka or Scourge of Valkas first, to either protect your dragons or to get maximum damage triggers)

So a storm count of 2, you can kill a player, and at a storm count of 3, you can probably wipe the pod. At 4+, you can also fetch removal/protection.

So changelings are dragons. Fun fact. You can find Changeling Hero , Changeling Titan , and Changeling Berserker , along with Scourge of Valkas . First find Scourge, then the Changelings. The first can champion either Ramos or Scourge; it doesn't really matter. The second champions the first, then the third champions the second, releasing the first, who champions the third, releasing the second, and so on. Infinite dragons entering the battlefield, and Scourge sees them all and blasts everyone with fire.

This has the advantage of being truly infinite damage, rather than simply quite a lot of damage, but it needs a storm count of 4+ to do anything, unlike dragon beats. It's more all or nothing.

There is a third option: Hellkite Charger , Savage Ventmaw , Lotus Guardian , and Karrthus, Tyrant of Jund makes for infinite combat steps. As far as I can tell, this package has all of the weaknesses of the previous two: it relies on combat, and it needs a storm count of 4+ to do anything. I suppose at a storm count of 3, you can leave out the Lotus Guardian and have a number of combat steps equal to your extra mana, but that seems worse than simply killing everyone with Atarka, World Render and Scourge of the Throne .

Reasons to Play Dragonstorm

So those are the two basic flavors of Dragonstorm loops, along with some extra spice. But why would you play Dragonstorm over other decks? There are a few reasons:

  • You want to play a Ramos deck. I do think this is one of the best tacks to take when building Ramos. He cheats on mana, rather than card advantage, so he's naturally suited to a win package that wants a lot of mana and not a lot of cards. That's Dragonstorm in a nutshell: you only need a storm count of 3 or 4 to win off Dragonstorm.

  • You really like dragons, but are playing in a more competitive metagame. Scion of the Ur-Dragon is no longer the commander of choice for Hermit Druid stuff, so if you play cEDH but really just love dragons, Dragonstorm might be the answer. I'd describe it as pretty solidly tier 2: it wins its fair share of games, but not necessarily in every metagame.

  • There's a good but not certain chance of going up against stax decks. This is a finicky one. Not all stax pieces (stax pieces are cards like Sphere of Resistance , Winter Orb , or Blood Moon , which attack resources or otherwise prevent people from enacting their game plans) are created equal. Ramos Dragonstorm can be a great answer to stax decks, because you can play through or ignore a lot of stax effects--things like Sphere of Resistance , Blood Moon , and Thalia, Guardian of Thraben don't affect Ramos that badly, since he provides mana and you only need two or three spells to win. He's still vulnerable to plenty of stax pieces, though ( Rule of Law , Grafdigger's Cage , Null Rod ). The ability to attack through the air with a big honking dragon is not to be underestimated; dedicated stax decks like Blood Pod can have a lot of trouble with battlecruiser decks, and though it's definitely plan D or E, Ramos can do a reasonable impression of one if you just leave all the +1/+1 counters on him. If I knew I was going to face stax decks, I'd pick something more solidly midrange. If I thought I might be facing stax decks, but still wanted something more proactive in case I got a faster pod, I'd choose something like Dragonstorm.

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Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 1 Mythic Rares

53 - 3 Rares

15 - 3 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 2.38
Tokens Bird 2/2 U, Spirit 1/1 C
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