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Rally Time (Incomplete)

Commander / EDH* BRGW

Viratin


Maybeboard


Looking for advice on this Rally/Ally deck, led by General Tazri!

This is my first deck posting, so please, be gentle. :]

If you are familiar with the Rally/Ally mechanic, you'll already understand most of how this deck works. Lots of creatures continuously buffing each other. Hopefully.

I started this deck originally with Bruse Tarl, Boorish Herder and Akiri, Line-Slinger as the partnered up Commanders. Then I discovered General Tazri and decided to give her a try. While the deck was originally Red/White, General Tazri has opened up the possibilities for all five colors. I started to delve into Green while theory crafting, then started getting worried about color balance and that's how I ended up here.

Green adds to this deck open up some ramp options and a few interesting allies, but I'm unsure whether I need them or not. There are also some Black allies that are interesting, and Black would open up a wide variety of kill-spells and other instants that could be fun.

I don't have a lot of instants/sorceries in this deck, as I've felt the rally abilities themselves tend to act in place of them, though I feel I might need some more, particularly anti-board wipes, board wipes, and kill spells. White has fair access to this, so I could just continue Red/White on this front.

Finally, I'm unsure of whether I should include some more Equipments or not. I feel like a few more couldn't hurt, and it would help some of my cards out, such as Weapons Trainer.

The artifacts and multi-colored lands in this deck are the ones I have currently at my disposal, but I'm open to suggestions for more or different ones (just trying not to break the bank too hard!)

Thanks in advance for all your help!

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Date added 6 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

19 - 0 Rares

32 - 0 Uncommons

19 - 0 Commons

Cards 77
Avg. CMC 3.23
Tokens Emblem Gideon, Ally of Zendikar, Human 1/1 W, Knight Ally 2/2 W, Kor Ally 1/1 W, Wolf 2/2 G
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