Purphoros, God of the ETB Triggers [cEDH PRIMER]

Commander / EDH battle_jelly

SCORE: 419 | 271 COMMENTS | 86713 VIEWS | IN 247 FOLDERS


Deck Changes Before the Holidays —Dec. 1, 2018

Good evening, everyone.

I haven't forgotten this deck and I've been meaning to make a few changes to the description. New Planeswalker rule means Purp can only target opponents, for now. It isn't too bad, just means faster games. Also, changed out a few cards:

Out: Chandra, Torch of Defiance/1x Snow Mountain/Faithless Looting

In: Leyline of Punishment (for those Lifegain decks)/ Vesuva (copies the Valakut land for double trouble)/ Endless Atlas (more draw in red? Yes please.)

Thank you guys for your inputs in the comments. I'm always glad to update any deck to keep it current. Can't wait to test it out in the next FNM.

WestHo says... #1

Why do you not use Panharmonicon ?It can double Purphoros's ability damage (trigger twice), and it also can creat double token if the creature like Beetleback Chief enter the battlefield

April 24, 2018 3:04 p.m.

battle_jelly says... #2

Good evening, WestHo. Panharmonicon has been in the deck since it came out. It's under the SpeedsWinCon section.

April 24, 2018 3:15 p.m.

WestHo says... #3

How about add Myr IncubatorYou have 18 artifacts in your deck, it means the deck usually have at least 10 artifacts in the deck each game, this card can dealt more than 20 damages!!

April 24, 2018 3:56 p.m.

battle_jelly says... #4

Hey, WestHo. Hmm, it is a decent WinCon, but it's ultimately a more expensive Snake Basket. As 6 drops go, the only one I have is Descent of the Dragons which replaces heavy threats and my possible 1/1 tokens for 4/4 flyers, and it's difficult to add more expensive cards, because the way this deck plays, fast and fast. What card would you replace to put in for Myr Incubator?

April 24, 2018 6:27 p.m.

WestHo says... #5

Hmm, I think I will reduce some Destruction cards or copy spell.There two card I think it can add to deckChandra's Spitfire In 4 people game, one creature ETB can increase it 9 power, and it can fly!!If I cast Pia and Kiran Nalaar, the Chandra's Spitfire can increase itspower 27, it means you can dealt many damages to one opponents.Neheb, the EternalIn 4 people game, one creature ETB can increase 8 red mana to your mana pool at main phase 2.It let you can cast bigger X spell to knock down the opponents.

April 25, 2018 1:32 a.m.

WestHo says... #6

Hmm, I think I will reduce some Destruction cards or copy spell.

There two card I think it can add to deck

Chandra's Spitfire

In 4 people game, one creature ETB can increase it 9 power, and it can fly!!

If I cast Pia and Kiran Nalaar, the Chandra's Spitfire can increase itspower 27, it means you can dealt many damages to one opponents.

Neheb, the Eternal

In 4 people game, one creature ETB can increase 8 red mana to your mana pool at main phase 2.

It let you can cast bigger X spell to knock down the opponents.

I can cast small mana spell like Beetleback Chief at main phase 1, and I can gain 332 mana at main phase 2, than cast Tempt with Vengeance with X = 17!!

April 25, 2018 1:37 a.m.

battle_jelly says... #7

WestHo I'll put that to consideration (testing phases). There's always a downside to creatures, especially vulnerabilities to many boardwipes. I can't tell you how many times I lose Krenko, Mob Boss when I play him. I also can't assume that I'll be playing in 4 player games. (Sometimes, it's all about the 1 vs 1.)

As Purphoros plays, you get ganged up upon pretty easily. Players can block for other players. I've tested Chandra's Spitfire before, and I kept getting blocked by 1/1 thopters. Attacking is not necessarily the forte in this deck, especially if Ensnaring Bridge or Glacial Chasm is in play.

Neheb, the Eternal is a good maybe. I consider him late mana, and so far, he's a toss up with Emrakul's Hatcher in terms of mana cost. I like the latter, because of the synergy with Panharmonicon, but still willing to test Neheb out.

Destruction cards are a necessary evil in keeping up with some truly explosive decks/infinite combo decks. Copy cards are also important to copy counters/super powerful spells normally not accessed in red. Copying a Beacon of Tomorrows, having your extra turn to play Stranglehold was definitely a highlight of one of my games!

April 25, 2018 5:13 a.m.

TheSneakyOnion says... #8

This deck has 104 cards...

May 3, 2018 6:25 p.m.

battle_jelly says... #9

TheSneakyOnion. Ah, nope just 100. The custom categories are more to talk about percentage of cards that does something specific (draw, ramp), but I promise there's only 100 cards in this deck.

May 4, 2018 12:49 p.m.

FireRogue says... #10

DCM / Heat Shimmer combo doesn't work exactly like you described Explanation

May 8, 2018 11:35 p.m.

battle_jelly says... #11

FireRogue Oh yeah, good call! Sorry, I never did fix that. So have a creature out first. Then have Heat Shimmer target creature. While Heat Shimmer is on the stack, have Dualcaster Mage target Heat Shimmer. Heat Shimmer targets Dualcaster Mage for the infinite loop. Thanks for catching that, I knew I forgot something! :D

May 9, 2018 7:06 p.m.

Pervavita says... #12

I know your not running Kiki-Jiki, Mirror Breaker but with Helm of the Host it is another infinite combo.

Even without Kiki-Jiki, Mirror Breaker you could run it if you can get your devotion high enough to keep pumping out Purphoros, God of the Forge. Even just one more could be devastating.

May 18, 2018 5:17 p.m.

enpc says... #13

ay.lobo: I appreciate that's it's a older discussion, however Twinflame is generally the goto over Heat Shimmer as it reduces the cost of the combo by one. It also has the benefit (especially in an ETB heavy deck) of copying multiple targets to get more value.

Reading your primer, I'm trying to figure out why you're not running any infinite combos. You just say they're not used, but don't elude to why. Since you're already running Dualcaster Mage and since Twinflame would do work in your deck by itself, it seems like an auto include. However if you're not running combos (you mentioned that you weren't) it would be good to know the reasoning why.

May 21, 2018 7:37 p.m.

battle_jelly says... #14

Good evening, Pervavita. Hmm, Helm of the Host is a great card to put on a legendary creature, true. The big reason why I would not use it in this particular deck is because this deck does NOT want Purphoros to become a creature. He would be way more vulnerable as an indestructible creature than as an indestructible enchantment.

May 31, 2018 5:06 p.m.

battle_jelly says... #15

Good evening, enpc, Hmm, I do like the idea of Twinflame, I'll try to make room for it in the deck. As far as infinite combos go, I don't necessarily have a problem with it. I used to have the Kiki-Conscript Combo in the deck. However, I would be playing games in which I would wait and wait for the next piece of the combo, and Kiki would be out in the field by himself to die waiting for the other 5-drop to show up. Red has an embarrassing weakness of waiting to draw into things, and those expensive value cards made it difficult for me to say yes. However, I would be willing to have an infinite combo with the Twinflame card, as it has a low cost, but high playing value in it. Thanks for recommending it!

May 31, 2018 5:12 p.m.

Saljen says... #16

If you're playing Valakut, might as well run the full package. You'll want to add Vesuva and Thespian's Stage. If you're running Thespian's Stage, may as well run Dark Depths to complete the combo.

June 13, 2018 1:32 p.m.

battle_jelly says... #17

Saljen, Good evening. I'm trying to understand. How is Vesuva and Thespian's Stage (and eventually Dark Depths) important to Valakut, the Molten Pinnacle?

June 14, 2018 2:32 p.m. Edited.

Saljen says... #18

Vesuva and Thespian's Stage can copy Valakut, the Molten Pinnacle, giving you additional Bolt triggers. You play one Mountain and each copy of Valakut triggers a Bolt, so you get 2-3 Bolts instead of just 1. Thespian's Stage works with Dark Depths in that if DD is in play with counters, you make Thespian's Stage a copy of it and since it's already in play, it doesn't gain counters, as that happens as it would enter the battlefield. Now there are 2 legendary DDs in play, due to the legendary rule you get to chose one to sacrifice. Sacrifice the one with counters, then the copy sees that it has no counters and is sacrificed for a 20/20 indestructable flier. The DD isn't super necessary, and it's better if you have a way to search out lands. It's an amazing bit of synergy though that can give you an additional win-con and the copies turn Valakut from an annoyance to a real threat.

June 14, 2018 3:48 p.m.

battle_jelly says... #19

Saljen, good afternoon. I forgot about how Valakut, the Molten Pinnacle is a non-legendary land. I'm going to see how I can add in Vesuva. Worse case, I get a tapped mountain. Best case, second bolt. Thespian's Stage would be a maybe. Thanks for the input! :D

June 15, 2018 8:49 a.m.

I love this. It's exactly what I want my deck, Another Goblin Bites the Dust, to be. In fact, I'm decently convinced to swap commanders in favor of Purphoros. Have you ever ran Empty the Warrens? I've found it to be a pretty solid token generator. Also, Goblin Recruiter for additional krenko tutoring shenanigans?

July 25, 2018 4:22 p.m.

battle_jelly says... #21

Evening, Art-n-Lutherie. Thank you it's fast and fun, and new EDH players love the simplistic strategy of this deck. I have ran Empty the Warrens when I first made the deck. Great card, and when used with Grinning Ignus and Ruby Medallion combo, it is an amazing card. The problem with that card in this deck is that I would play one or two spells. To maximize Empty the Warrens, you'd want to play at least 1 spell prior to this to make 4 goblins for 4 mana. Goblin Recruiter is a good card, but I want a card that can put things in my hand rather than stagnant the top of my deck with creatures when I need land. It has been pulled for Dark-Dweller Oracle, who helps draw cards, which is needed in mono-red decks.

July 26, 2018 10 a.m.

Metachemist says... #22

One nit-pick? I would remove the cheap bullet point from your current description. With a current TCG price in excess of $800, this is hardly cheap, much less viable from a newbie prospective.

However, one shouldn't complain without offering a suggested fix. Would you be okay with uploading a budget version of this deck? It looks fantastic, just not cheap :)

August 24, 2018 12:03 a.m.

battle_jelly says... #23

Good evening Metachemist. Oh yeah, haha! That is a good point. I have long ago dropped away from the cheap bullet point for this deck. When I started, this deck was $300... Now because of a few choice cards and the snow-covered mountains, it's definitely not cheap. Hmm, I may be able to make a budget version of the deck, but it would not be as competitive. We'll see, but at least I can make some changes for you, and maybe keep on expanding the budget cards section. Thanks again! ^_^

August 24, 2018 4:42 p.m.

Metachemist says... #24

Good evening, ay.lobo no worries! I'm working on a budget league Commander event for my local community. Your deck idea is one the top 3-4 I'm considering using for it. Just gotta whack away at it until it fits under a $100 ceiling. I think I'll make a copy and tag you in it once I've got it down under the budget.

August 24, 2018 6:13 p.m.

Hybrow says... #25

I recently added Thopter Assembly to my deck, it's working like gang busters. Turn after it arrives I get a bunch of chump blockers and a ton of damage to everyone

August 24, 2018 7:12 p.m.