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Prossh - Combo Heavy, multiple win cons

Commander / EDH BRG (Jund) Combo Competitive Tokens

Alastor0905


Disclaimer: This deck is currently being tuned and changes will be made. Please comment any two card combos that would win on the spot or hard lock your opponents. Also I personally would run both Mox Diamond and Imperial Seal but there's not a need to add those in for this list as they are expensive. Prossh is expensive, there are decks that are around $4,000. . . . This isn't it. This deck is made for those that just want to win and it doesn't matter if it comes in the form of Prossh itself or some other combo. The goal with this deck is to win consistently between turn 5 and 8. The mana base for this list is tailored to my combos and up to you. If your group is slow than tap lands would work. If your group is competitive, then you'll need the best lands you can afford.

EXPLANATION OF THE DECK

To clarify, Cavern of souls is listed because you need it to make Prossh uncounterable.

COMBOS

Fetch every land

Perilous Forays + Bloodghast

To start with (combo involving lands), I would recommend only playing with land cards that have the land types of Forest, Swamp, and Mountain. These two cards are a combo that will allow you to bring out every single land with the basic land types for 1 mana each. You have to have Amulet of Vigor in order for this to work in a single turn.

Traditional Combo

Prossh, Skyraider of Kher + Food Chain

The back bone of this deck and will allow you to win on there own, or with other cards in this deck such as: Purphoros, altar of dementia, and blood artist.

Ping

Mikaeus, the Unhallowed + Triskelion

Another easy combo are two cards that will ping your opponents until death do you part.

Goblin Army Krenko, Mob Boss + Umbral Mantle + Mana Echoes

This will allow Krenko to tap and create tokens and the mana generated will pay for Umbral's untap ability and allow you to generate infinite tokens.

Mill Painter's Servant + Grindstone

Adds a color to all cards that are not in play such as the hand or library. These cards can than be milled with Grindstone for only 3 mana.

Hard Lock Mycosynth Lattice + Karn, the Great Creator

Do your opponents like playing with lands or any cards with abilities?? Well not anymore with this lock.

Surprise!! Eldrazi Army

Spawnsire of Ulamog

Because I own every Eldrazi, so why not.

Infinite Colorless Mana

Basalt Monolith + Forsaken Monument

Literally creates infinite colorless mana and with all the scry and draw artifacts, along with Mycosynth Lattice, you could literally play every card out on your library.

Combo Notes

Those are the notable combos I like to run in this deck, this gives me multiple play styles for different speeds of play. Each combo will allow you to win on their own or together. This allows you a way to win provided you have a good opening hand. Plus this is one of the few competitive decks that reward and want you to play lands with the basic land types, preferably those that do not enter tapped.

My Thoughts on this deck

I would consider this build to be more casual and slow, though some might consider this competitive, this is why I added the competitive tag. To make this more competitive I would use the original dual lands, imperial seal, and mox diamond. I would also limit my combos not pertaining to Prossh and even cutting them out to allow for more tutors and protections for Prossh.

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Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

29 - 0 Rares

12 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.62
Tokens Beast 3/3 G, Eldrazi Spawn 0/1 C, Goblin 1/1 R, Kobolds of Kher Keep 0/1 R
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