Sideboard

Artifact (1)

Creature (2)


An old school blue prison deck built around grinding the game to a halt. Been slowly refining it over the decades. Would be interested in finding out if there's any modern cards that would go well with this.

The deck is made up of a number of cards that have interesting synergies together when it comes to dragging a game out. The goal is to try to deck the opponent while always having one or two combos in the back to end and win the game at any time.

The winning conditions come about through a combination of Curiosity + Mind Over Matter + Prodigal Sorcerer . Which creates a feedback loop of ping, draw, discard, untap, repeat. But you can also get by with squeezing them via Black Vise, or skipping turns via Chronatog + Stasis .

Besides Chronatog, there are two other combos to keep Stasis in the game: Mind Over Matter + Stasis or Stasis + Time Elemental .

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 9 years
Last updated 5 years
Key combos
Legality

This deck is Legacy legal.

Rarity (main - side)

22 - 4 Rares

14 - 1 Uncommons

8 - 10 Commons

Cards 60
Avg. CMC 2.52
Votes
Ignored suggestions
Shared with
Views