"Pauper EDH Disciple of Deceit"
[[symbol:B]][[symbol:U]] Disciple of Deceit Pauper EDH [[symbol:B]][[symbol:U]]

Suggestions? I was thinking about running a [[card:Bone saw]] or [[card:Accorder's Shield]] to search for a nonbasic land (Both have converted mana cost 0) would that be a worthy inclusion?
### Pauper EDH Combo
This deck runs many different effects, but only runs 4 different converted mana cost (5 if you count 0 for lands) which allows you to pitch a single card and have access to a dozen other cards, and with help from effects like [[card:Dream's Grip]], we can do this at instant speed.
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===panel: One Drops!
Having to discard to search doesn't have to be a bad thing, thanks to one little interesting ability,Flashback! with flashback we can discard [[card:Artful Dodge]], and search for a card! Then cast it for it's flashback cost, a similar "combo happens with [[card:Obsessive Search]]!

Effects like [[card:Duress]] help our combo work smoothly, and with us pitching a card to the yard every turn [[card:Ghastly Demise]] is destroying any creature for a single black, again synergy.
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===panel: Two Drops?!
**In the two drops:**
We run three copies of [[card:Cruel Edict]], to get rid of hexproof, indestructible things, considering there is no legitimate board wipe in Pauper.
We run two copies of [[card:Psionic Gift]] to be able to tap [[card:Disciple of Deceit]] more reliably
We also run one [[card:Drain Life]], this is one of our alternative win conditions, however it only takes out one player.
One card that has quite a healthy amount of synergy is [[card:Lat-Nam's Legacy]] it gives us good card draw, and we can always search for the card we shuffled back on the untap step.
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===panel: 3 Drops!
This is where the real strength of the deck comes in, a very useful inclusion of [[card:Ashnod's Altar]] helps us get there in paying to get important combo pieces on the field!
[[card:Fade Away]], just Fade Away.. this card is a board wipe in one of two ways essentially your opponents sacrifice their lands to keep their creatures or the opposite, in pauper these are the permanent types you'll have most often.
[[card:Circular Logic]] extremely strong in our deck especially when we get [[card:freed from the real]] on the field, we untap [[card:Disciple of Deceit]], Discard [[card:Circular Logic]], madness cast it, we usually have a pretty full yard in this deck so that almost always counters a spell, and then we get to search our library for a CMC 3 card! SYNERGY IS REEL.

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===panel: Big and Bad 5 Drops
Anyone else forget [[card:Mulldrifter]] is a 5 drop hard cast? I certainly did.
Some more discard synergy here like I mentioned with Flashback but now its with Unearth and on [[card:Etherium Abomination]], i like it alot, so you discard it for [[card:Gray Merchant of Asphodel]], Unearth it, then cast Gray merchant in order to +1 your devotion and attack with a 4/3.
Another nice discard is [[card:Traitor's Clutch]] since it is definitely not worth casting for 5, we pitch it, grab [[card:Etherium Abomination]], pitch that, grab [[card:Gray Merchant of Asphodel]], and combo off like that? Whatever it takes to get the most damage out of Gray, amirite?
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Thanks for the view, please suggest anything you can! [[symbol:B]][[symbol:U]]
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===panel:INTERESTED IN PAUPER EDH?
Best list of commanders I found was [[deck:Pauper EDH Primer]]! Thanks to [[user:Ruffigan]] aha shout out!
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===panel: Please check out some of my other Pauper EDH decks as well as my non-pauper EDH decks! I'd love to hear what you have to say about them!
**Pauper:**
Weenie-ish: [[deck:Pauper EDH Knotvine Dorks]]
Voltron: [[deck:Pauper EDH Simic Guildmage]]
**Ordinary Commander Deck:**
Omnath: [[deck:Rampin' Elementals]]
Ulamog: [[deck:Ceaseless Appetite]]
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