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In awe at the size of this lad.

A entourage of colossal sea monsters along with "size matters" cards for explosive plays and ridiculous draws. It's basically all about acquiring maximum benefits of this huge crawfish's maximum gains.

There's about 50% chance you'll be able to play Arixmethes on turn 3, after which you can afford to play most cards in your deck. I've also yet to have a game where I've not drawn at least 12 cards at once, and having Psychosis Crawler, Nadir Kraken or Chasm Skulker in play before then is a good way to catch people off-guard.

If the Chasm Skulker in turn gets killed, or you play a Fungal Sprouting, then the Stampede or Finale will easily let you overwhelm opponents. Even with just Arixmethes in play, doubling it's power will kill someone if they can't block. Hadana's Climb serves the same purpose, with the bonus of making my fish fly.

This has become one of my favorite decks, and I often try out new cards in it, so share your spicy ideas.

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Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

30 - 0 Rares

20 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 4.25
Tokens Beast 5/5 G, Emblem Kiora, Master of the Depths, Kraken 8/8 U, Octopus 8/8 U, Pirate 1/1 R, Saproling 1/1 G, Squid 1/1 U, Tentacle 1/1 U, Wurm 5/5 G
Folders Arixmethes Decks, EDH, simic
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