Our Lands Will Wither Away

Commander / EDH Seeker_and_Discovery

SCORE: 3 | 8 COMMENTS | 448 VIEWS


Fine Tuning —Oct. 17, 2017

To help with consistency, I replaced:

Marshal's Anthem with Dread Return - If i have Kormus Bell + Urborg, Tomb of Yawgmoth , sac three swamps to return one of the creatures to finish off the combo, seems pretty good especially when it says "sac 3 swamps, destroy all lands, opponents can't play lands for the rest of the game"

Open the Vaults with Mesmeric Orb - Awesome card to help with milling myself, mills other people as well which is both a pro and con, I may consider running Nihil Spellbomb to assist with this so others can't benefit from the effect

Read the Runes with Jin-Gitaxias, Core Augur - Gives me just as many cards as Read the Runes but is more oppressive for my opponents and is a valid target for any of my recursion spells.

Hall of Triumph with Trinket Mage - I don't care anymore if my lands die as a result to my combo, I'd rather have Trinket Mage to find solid mana rocks or find Expedition Mapfoil if need be.

To help with slowing down my opponents, I replaced:

Pestilence with Winter Orb - Not much to say other than that we will not be hurt too much by this because of our artifact ramp; our opponents, well this will probably be pretty annoying to deal with.

Deathbringer Liege with Strip Mine - Deathbringer Liege added flavor to the combo, but it is a little too slow. Strip Mine is more reliable, can't be countered, and can be recurred with Crucible of Worlds.

Nausea with Armageddon - Same effect as Nausea in the end for its intentions, though it may not give creatures -1/-1, it doesn't rely on the combo to do the same effect. It also sets everyone back but we should be able to keep playing unaffected by it

Joumba says... #1

Nice deck mate! really imaginative! (+1)

Since you play , cards like Pyrohemia, Fiery Confluence and Yamabushi's Storm (for complete removal, in case your opponent(s) have a Crucible of Worlds) could perhaps bring the heat down on those frail swamp creatures you bring forth.

Have a nice one!

October 16, 2017 8:57 p.m.

Thanks for the suggestions Joumba and the like! Both Pyrohemia and Fiery Confluence were in my considerations, but I decided to cut them.Fiery Confluence I am still considering due to its flexibility, but I am now straying from enchantments and leaning towards instants and sorceries because they have more synergy with cards such as Past in Flames, Mystic Retrieval, and Kess, Dissident Mage. Because I'm investing in cards to fill my graveyard, running into opportunities to recast Reanimate or Stitch Together into Elesh Norn, Grand Cenobite or like become much more relevant. Whereas, the only way to recur my enchantments is Open the Vaults. That being said, I am considering taking out Open the Vaults and Marshal's Anthem for a few other cards.Two being Winter Orb because I rely heavily on artifact ramp so it shouldn't hurt me as bad as the rest of my opponents and Mesmeric Orb to help with milling myself.Also, considering Armageddon. A little spiky (and I know this deck is essentially built to do the same thing, but I feel because I'm taking a longer route to get there, it's not as bad :p)

Also, I really like Yamabushi's Storm. I may consider this in the build, however, atm in my meta I am the only one who owns a Crucible of Worlds. If they eventually get one, I probably will throw this in there. One thing to note though, if my combo is in action, and I have an Elesh Norn, Grand Cenobite out, my opponents wont be able to play lands because they will die as they etb.

Thanks again!!!

October 16, 2017 10:54 p.m.