Orzhov's Damaging Lifelink

Standard* birchmaster22

SCORE: 13 | 22 COMMENTS | 1890 VIEWS | IN 3 FOLDERS


Card Change —Sept. 23, 2020

As per suggestion, I have made the following changes:

The deck's description has been altered to accommodate these changes.

birchmaster22 says... #1

MrBoombastic, I'll check out that article when I have time. And with the lands, I've usually only run 20-21 lands in my aggro decks so I guess it kinda stuck with me when building this deck. I usually play rakdos aggro so the curve is usually toward the lower side, and since this deck is a bit higher I might add more lands later, or at least add them to the side board. At least right now, I have had no problems with lands, but that's not to say I won't later so who knows. And again, I wholeheartedly agree with the 60-card decks, and I would have done it to begin with, but since this works out fine for now, I'm keeping it. If it was something higher than 66, then it would need some rework. As for your question, yes. I have consistently gained more than 3 life a turn, so it checks out. It works better when you can make it a 3/6 with Heliod, Sun-Crowned to get it more consistently, but with all of the lifegain sources in this deck, it works quite well. Also helps that it's not a legendary creature so you can have 4 of them on the field and all you need is just to gain 3 life for your opponent to take 12.

And, if you want to check out the other fun deck I made, go ahead. It's the A Basic Guide to Selesnyan Counting deck that is featured towards the beginning of the description. I'd love your input on that if you could.

September 20, 2020 12:34 p.m.

defamagraphy1 says... #2

What about Light of Promise? It'll make your creatures huge.

September 21, 2020 8:43 p.m.

birchmaster22 says... #3

defamagraphy1, I like the suggestion, but I try to avoid auras, mainly because they go the graveyard if the creature leaves the battlefield, either by exile, death, or returning to hand, thus resulting in a net loss. Plus, if I do run them, it's usually for bigger creatures (P/T and CMC) as it's harder to get rid of them. I do love it though, but sadly it's not something like an equipment.

September 21, 2020 9:49 p.m.

defamagraphy1 says... #4

I watched a guy do this and he ended up with 23/23's on the board when paired with Heliod's life link ability. It pairs really well with Taborax too, but I can see why you wouldn't want to use them. Light of Hope is another possibility in place of Revitalize. It doesn't offer you a card, but it does give some mainboard flexibility, costs less, gives more life, blows up and enchantment and can almost turn on a Taborax leaving you mana to spare.

September 22, 2020 10:22 a.m.

defamagraphy1 says... #5

One thing you absolutely need is Bloodchief's Thirst. That card will be your only chance at stopping a Lotus Cobra from going off. Even Dire Tactics in the main if you don't want to use it.

September 22, 2020 10:40 a.m.

birchmaster22 says... #6

Those are some excellent suggestions, defamagraphy1. I might trade out Archfiend's Vessel for Dire Tactics and Revitalize for the Light of Hope as I have card draw from Taborax, Hope's Demise. Thank's so much for those suggestions. They'll be added to the deck in the near future.

September 22, 2020 6:09 p.m.