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Enchantment (1)


Step 1: Get goblins. Step 2: Get more goblins. Step 3: Now they're dragons. Congrats on your victory

The win condition simply involves getting as many little dudes as you can before turning them all into dragons by overloading Dragonshift or slapping down a Day of the Dragons. But it's a fast enough deck that by turn 6, you'll probably have a veritable army regardless of whether or not they're scaly and have wings.

  • Things get out of hand quickly with both Krenko and Anointed Procession in play
  • Soul Warden and Soul's Attendant give you the security you need to take as many hits as you need to in the first few turns while preserving your little 1/1s so they can grow up into big dragons later (plus, with Krenko and Anointed Procession, you're gaining an absurd amount of life each turn)
  • Goblin Electromancer lets you get even more of those goblin-producing sorceries out per turn
  • Young Pyromancer gives you some extra little dudes
  • Battle Hymn accelerates your ability to play Dragonshift for its overload cost or Day of the Dragons
  • Rhystic Study is in there for good measure, to put some extra pressure on your opponent and some extra card draw for you

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Date added 5 years
Last updated 4 years
Legality

This deck is Casual legal.

Rarity (main - side)

18 - 0 Rares

11 - 0 Uncommons

25 - 0 Commons

Cards 62
Avg. CMC 2.34
Tokens Dragon 5/5 R, Elemental 1/1 R, Goblin 1/1 R
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