Oona: Queen of the Storm

Commander / EDH AlwaysSleepy

SCORE: 74 | 43 COMMENTS | 40147 VIEWS | IN 39 FOLDERS


Update (Sorry it's late!) —Sept. 28, 2017

Slow on this, but cut some fat:

In:

  1. Mental Misstep

  2. Spell Pierce

  3. Rain of Filth

  4. Sleight of Hand

Out:

  1. Cyclonic Rift

  2. Time Spiral

  3. Turnabout

  4. Thoughtseize

  5. Grim Tutor

  6. Unsubstantiate

They don't add up. I forgot what I did. Anyways, list is up to date, I made the changes a while ago but never mentioned it here.

Mostly housekeeping otherwise.

dmorales says... #1

Hey AlwaysSleepy, this is my first time building a storm cEDH deck and I'm loving it. Is this the current list that you use? Why don't you use Paradox Engine?

July 14, 2017 2:43 p.m.

AlwaysSleepy says... #2

dmorales Yeah this is what I play still! I don't use PEngine since it's an engine card I feel that Oona doesn't actually need since once she gets up and going she just goes wild with all the artifact/mana gas. I prefer HT as the main engine like that.

PEngine isn't necessarily wrong here, but I personally think it isn't need in storm unless it's specifically the combo piece of the deck, where here it's more just a big gas card.

I just want to keep the curve somewhat under control since for an AdNaus deck my curve is a little on the greedy side.

Feel free to try it out though, no harm in doing so. Probably cut something like Turnabout to minimize curve damage.

July 15, 2017 6:26 p.m.

dmorales says... #3

Hey AlwaysSleepy, I noticed that you added some cards. This is looking very similar to the Ad Nauseam deck in modern in the "dig" spells. Why did you add Sleight of Hand? Would you add Peer Through Depths? Why no Serum Visions? I noticed you removed Grim Tutor and added Everflowing Chalice, do you play it for 0 to increase the storm count?

Also, how do you play with Lion's Eye Diamond? I'm not sure how to make it work if you are discarding your hand.

Thanks!

July 24, 2017 10:44 p.m.

AlwaysSleepy says... #4

dmorales

I can try to answer each question:

  1. Sleight is the fourth best cantrip, so I added it.
  2. Peer is playable but I'm not digging specifically for instants and sorceries all the time. At 2 CMC I just run Impulse.
  3. Serum Visions I consider the 5th best cantrip since there is no selection, and you draw blind. I only really have room for 4.
  4. I don't like Grim Tutor. It's fairly weak. It hits hard off Naus, too.
  5. Everflowing can be a rock, another mana source to hit Scepter threshold, and a free card for storm. It does it all. 2 mana for 1 rock isn't awful with the other things it can do.
  6. LED works with Yawgmoth's pretty well and can give the needed colors for Oona in a pinch. It also has decent albeit dangerous wheel synergy and can let you mainphase Naus if you are brave.

Hopefully that helps.

July 24, 2017 10:56 p.m.

TommBent says... #5

Hey, like the list but is Oona + Dramatic Scepter the main wincon here? Why not at Aetherflux Reservoir as well?

August 19, 2017 10:59 p.m.

AlwaysSleepy says... #6

TommBent Mostly because I always found myself going for infinite mana with Scepter and Grim + Power is a concise back-up win condition.

You can play Aetherflux if you want, it's not wrong, I just don't really feel like it's needed.

August 20, 2017 10:11 a.m.

TommBent says... #7

I guess if your only trying to win with Oona + Inf Mana, then wouldn't a better shell be UB control with the combo finish? Blue gives you protection and draw power, while black gives you tutors and removal/board wipes/attrition. If you want to go the storm route then I would throw in Aetherflux with Oona as the backup wincon if it gets exiled, I'm not saying your list does nothing, it seems very tuned but I think the control shell is better if you're only trying to win with Oona. Just my 2 cents :)

August 20, 2017 4:12 p.m.

AlwaysSleepy says... #8

TommBent

This list was made more for combating the really fast or aggressive decks in the format or speed right under stax. For an idea of the meta this is designed for, take a look at decks like Jeleva Slim, Zur Doomsday, Food Chain Tazri, Breakfast Hulk, or Tana and Tymna Stax. Traditional control in EDH doesn't work nearly as well as 1v1 since holding down 3 players from going off is very difficult, and if you are slow, then someone is much more likely to find an opening and combo off to win before you get to do anything. Heavy removal against these decks is either blanked or often too slow if they have already set up, minus the efficient wipes like Deluge or Rolling Earthquake.

Hence, I built this list to be very fast and aggressive, trying to just end the game as quickly as possible. The storm capability of the deck is more what you do when you can't immediately find the infinite combo: storm off and look for it. If you want to add Fishtank, then by all means do so.

UB cannot really play a great stax game, which is a more viable control approach. There are 2 commanders which play a decent control game in the more "draw-go" sense: Rashmi and Tasigur, but that's because they recur cards for you and generate card advantage to offset the disadvantage of playing control. Trading 1 for 1 in EDH is not the best plan against other unfair combo decks since every time you stop 1 person 2 other people have an easier chance of going off (as opposed to 1v1, where it's a good strategy since you deplete only 1 person of resources).

August 20, 2017 9:01 p.m.

TommBent says... #9

Thanks for the detailed reply! I guess in the context of my meta and of decks I'm more experienced playing I would choose to build this list in a Control shell as my meta isn't quite cEDH but it has mostly high level/tuned decks and non-stax control is still a viable strategy. Given your explanation I totally agree that within a cEDH meta this is the best build for the list, and personally I would run fishbowl even if it weren't completely necessary.

How would you say your list lines up with other blue-based storm decks such as JVP or Jeleva?

August 22, 2017 11:30 a.m.

AlwaysSleepy says... #10

TommBent

JvP is a more patience styled storm list which is comfortable playing control before going off with High Tide.

Jeleva is a very traditional storm deck which tries to win with Reservoir and has a back-up Doomsday package.

Oona has a focus on being a straight fast combo deck which can support long storm lines in case you cannot immediately find the combo.

I think of the 3 (which are all great decks), Oona is the fastest but also the least resilient. You have no card advantage in the command zone, which can be disastrous when you have your gas countered or you draw poorly.

August 22, 2017 10:54 p.m.

TommBent says... #11

Thanks for the feedback!

August 23, 2017 6:36 p.m.

AlwaysSleepy says... #12

No problem.

August 23, 2017 8:20 p.m.