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One Card is Enough (Losheel) **Primer**

Commander / EDH* Artifact Mono-White

Omniscience_is_life


Losheel draws cards. No, really draws cards. Drawing a card every turn is significant, and practically unheard of in a mono-White commander.

Building a deck that could consistently put an artifact creature into play every turn was interesting, but I learned a couple things:

  1. Tokens count. Cards like Sliversmith and Origin Spellbomb suddenly seemed like card draw engines.

  2. Flash is busted. Effects that pour out artifact creatures into play on other peoples turns are insane with Losheel. Shimmer Myr , Myriad Construct , Cosmic Intervention ... amazing.

  3. Everything is already an artifact creature. The saturation of good artifact creatures in commander is nuts--cards like Gold Myr , Crashing Drawbridge , and as of late Esper Sentinel and Bronze Guardian that we would already be playing just incidentally cantrip in this deck.

And Losheel's second ability (printed first, but remembered second) is also innately very powerful. Having free attacks makes everything so much easier, and creatures like Weatherlight , Shambling Suit , and Geode Golem are transformed into combat machines.

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96% Casual

Competitive

Top Ranked
Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

28 - 0 Rares

30 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.91
Tokens Construct 0/0 C, Construct 1/1 C, Copy Clone, Eldrazi Scion 1/1 C, Elephant 3/3 G, Golem 3/3 C, Metallic Sliver 1/1 C, Myr 1/1 C, Wall 0/4 C
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