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Instant (1)

Sorcery (1)


Omnath


OVERVIEW

Build: Casual

1vs1 or Multiplayer: 1vs1, Multiplayer

Style: Ramp, Midrange

Theme: Landfall, Tokens

Basic Concept: Get Omnath, Locus of Rage out onto the battlefield. Make tokens and slam!

  • You like Big Creatures

  • Not much!

STRATEGY

Get Omnath, Locus of Rage onto the battlefield as quickly as possible by ramping, then drop down the lands and make tokens. Double the tokens with enablers like Parallel Lives.
  • Drop Double Token enablers
  • Cast Commander
  • Win by Generating Tokens
  • Counterspells
  • Removals

CARDS & COMBOS

Animist's Awakening + Omnath, Locus of Rage generate plenty of tokens. Works with Rampaging Baloths as well.

Ramunap Excavator + Strip Mine destroy opponents lands and since this deck would allow you to play upto 5 lands, you know the rest of the story. So ultimately, this is a hate combo so DON'T DO IT unless you want to lose a few friends and/or if you opponent uses a hate deck.

Glacial Chasm + Ramunap Excavator allow you to attack on your turn but prevent all damage during opponents turn. Sacrifice Glacial Chasm during your upkeep but play it from graveyard via Ramunap Excavator after combat.

Amulet of Vigor + Omnath, Locus of Rage + Perilous Forays would help fetch the remaining basic lands onto the battlefield by sacrificing the Elemental Token and dealing 3 damage to opponent each time.

Decree of Annihilation + Splendid Reclamation destroy all lands, but you are able to get them back! Works with Scapeshift as well.

Amulet of Vigor - as a lot of ramping spells make the lands come onto battlefield tapped, having this essentially gives more mana to use each turn.

Nissa, Vital Force - having the ultimate -6 allows you to draw cards whenever a land comes onto the battlefield.

Treasonous Ogre - very useful card in this deck, because you can pay X amount of life to get enough red mana to cast Omnath. It speeds up the process quite well, despite the damage.

Perilous Forays - you can sacrifice Omnath tokens to get a land, deal at least 3 damage (Omnath's ability), and get a new 5/5 token. If Amulet of Vigor is on battlefield, basically, you can get all the basic lands from the deck.

Decree of Annihilation - for this, you don't actually want to cast it, you just want to cycle it so it destroys all the lands (when you have a lot on the board). One good thing about this is that it is much harder to counterspell this.

Scapeshift - would give you multiple landfall trigers (and therefore plenty of Omnath tokens). It can get any lands (not just basics) and it gives you the flexibility of selecting how many lands you want to sacrifice.


DECK BUILD

Crucible of Worlds - this was replaced by Ramunap Excavator as it is creature in which can be tutored out onto the battlefield.

Avenger of Zendikar - although it really suits the theme of landfall and it is an Elemental, but played with it many times and it doesn't do enough most of the time, especially with its high casting cost. I would prefer to cast Omnath by the time I have enough mana.


Suggestions

Updates Add

Replace Expedition Map with Ulvenwald Hydra because it is a creature and can be tutored out. Also, it has reach which helps with flyers.

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Date added 8 years
Last updated 5 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 1 Mythic Rares

36 - 1 Rares

21 - 2 Uncommons

10 - 2 Commons

Cards 100
Avg. CMC 3.64
Tokens Beast 3/3 G, Beast 4/4 G, Clue, Elemental 1/1 R w/ Haste, Elemental 2/2 G, Elemental 5/3 G, Elemental 5/5 RG, Elephant 3-3 G, Emblem Nissa, Vital Force, Satyr 2/2 GR
Folders Commander, elementals, Commander (zzTaken Apart)
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