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Oloro, Endless Ascetic (Budget Competitive!)

Commander / EDH* Budget Combo Competitive Lifegain Pillow Fort W/U/B (Esper)



Creature (1)



At the time of writing this, this deck is worth around $250, I need this to be lower. $150 if able. So I'd really love some suggestions.

Lifegain Pillowfort Work In Progress

This deck is designed to lock down and keep your opponents from harming or doing anything to you while you sit all nice in your little fort and wait to cast out powerful creatures that more often than not keep your opponents from doing things. And with all that, a steady pretty much uninterruptible stream of 2 life per upkeep. That's the glory of Oloro as a commander, his colors are amazing for Pillow Fort, and you don't even need to have him out to benefit greatly from him. The first real eminence ability and it's still one of the best imho.

As said, this deck is a work in progress, trying to reduce it's current cost whilst making it work even better competitively. With that in mind, I'd really love to have some suggestions on this deck, and opinions on which cards do not serve a good purpose here.

Important Cards

The Commander

Oloro, Ageless Ascetic - Of course is the General of this deck, allowing you to gain 2 life every time it's your turn, and if you have reason to bring him out (Such as a lack of card draw), he'll still gain you that life and allow you to draw cards and harm opponents for just a measly Mana.

The Combat Protection

Baird, Steward of Argive, Windborn Muse, Archangel of Tithes, Peacekeeper, Norn's Annex (A Real Meanie to non-White Decks), Island Sanctuary, Web of Inertia, Teferi's Moat, Sphere of Safety, Ghostly Prison, Propaganda, Collective Restraint, and Koskun Falls all keep Opponents from Attacking you either from a direct halt or a cost to attack you. This keeps you well enough from being hit while assembling mana to do things. These work much better in a Multiplayer format, as Players will not bother removing these permanents and simply attack other Opponents, but even against just one player, there's plenty of halting here and your opponent will likely not have that much removal in their decks.

The Card/You Protection

Spirit of the Hearth, Aegis of the Gods, Void Winnower, Leonin Abunas, Grand Abolisher, Grand Arbiter Augustin IV, Iona, Shield of Emeria, Linvala, Keeper of Silence, Orbs of Warding, Witchbane Orb, Veilstone Amulet, Monastery Siege, Aura of Silence, Orim's Chant, and Silence are all designed to do different things for the same outcome. Keep your Opponents from casting spells that target you, and keep your Opponents from targeting you. With more costs and the like keeping you from easily being toyed with, your Opponents will not be playing many spells to hurt you back, or even bothering at all.

The Early/Spell Protection

Lastly, you need ways to protect yourself before you get the mana for the upper protections, and something to keep Players from casting cards or countering yours, so we have Negate, Outwit, Turn Aside, Intervene, Disdainful Stroke, Confound, Mana Leak, Withering Boon, Counterspell, and Countersquall to keep stuff like Board wipes or powerful creatures from coming out. I took an effort to make sure that the Counterspells were CMC or less to leave you breathing room for spells to cast and to mind trick your opponent, as other untapped mana could mean another possible counterspell.

The Win-Cons

Approach of the Second Sun, Azor's Elocutors, and Felidar Sovereign will grant you Non-Combat wins, and there is plenty of Pillow Fort in this deck to protect you whilst you wait for them to set off. Happy unorthodox winning!

Iona, Shield of Emeria + Helm of the Host = Iona on it's own can lock down Mono-colored decks, and if that's not broken and hated enough, thanks to Dominaria's new Helm of the Host, you can make multiple copies and keep multiple colors from being casted, helpful in a Multiplayer match.

Tetzimoc, Primal Death = Pretty much an Opponent only Board wipe that takes a bit of time to set off, which is perfectly fine, and leave your Opponent Wide open once you cast him.

Dovin Baan = Debatable if it's a Win-Con or not, but if you manage to pull off Dovin's ultimate, which is very possible due to the Pillow Forting (Some of them even involving targeting a Planeswalker like Baird), you basically pull off a grosser version of Hokori, Dust Drinker and fully lock down your opponents. Especially since there's no way I know of to destroy Emblems. This paired with the below Wincon is Insanely rude.

Lorthos, the Tidemaker = One of my first Mono-Blue Commanders, this guy can tap up to 8 permanents when he attacks, of ANY kind. I'm no scientist, but if you're not facing a swarm deck, this pretty much leaves you unblockable for the rest of the game.

Archetype of Imagination + Zetalpa, Primal Dawn or Iona, Shield of Emeria or Withengar Unbound or Lord of the Void, Swing in with powerful creatures, and deny them ability to fly if you have the Archetype, but even without it, these are powerhouses with good effects that can help you out.

Stormtide Leviathan + Archetype of Imagination = Just like above, except nothing will likely ever attack except Stormtide. Get ready for a slow murder.

Exquisite Blood + Sanguine Bond = Surprised to see this here? Probably not. Thanks to Oloro's Ability, all you need to do is have these both out and you kill every opponent with Infinite Life and Infinite Damage.

Tainted Strike = The most cheap-ass way to win in this deck. Most of the other wincons here are pretty much earned, but this is meant to STEAL a win from your opponents in Multiplayer (or give it to one of your powerful creatures, the that's not as useful) Say a creature deals 9 damage to an opponent, just slap this on it and have that player immediately die. Oh how much a cheap move this is, I love it.


As said, this is a work in progress and needs suggestions to help become much more better, whilst maintaining a budget. Did you hear me? A BUDGET. I really do not want to sink a bunch of money into this, and as it stands, the deck is already a tad too expensive for me, so I'd love some suggestions on cheaper variants I might've missed. Though there are a few cards I'm not willing to part with and am willing to spend that extra on, like Peacekeeper, Iona, Shield of Emeria, and Exquisite Blood

ATM there's two things I need from this deck that I know of, less cards to make it 100 and officially Commander Legal, and Card Draw along with perhaps some Mana Ramp(?). With all those cheap counters, I'll be running a low hand, so I need plenty of good cards to help me keep a feisty hand and leave opponents in mystery. I considered running Baral, Chief of Compliance since Counterspells would let me draw, but I'd rather not discard.

Hope you enjoyed reading all this, and hope you can leave some great feedback!


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Date added 1 week
Last updated 1 week

This deck is Commander / EDH legal.

Cards 118
Avg. CMC 4.01
Tokens Narset, Nixilis
Folders Uncategorized, Decks i want to build
Ignored suggestions
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Revision 2 See all

1 week ago)

+1 Temple of Deceit main
+1 Nezahal, Primal Tide main
+1 Disdainful Stroke main
+1 Sun Droplet main
+1 Exquisite Blood main
+1 Lord of the Void main
+1 Jace, Ingenious Mind-Mage main
+1 Howling Mine main
+1 Terramorphic Expanse main
+1 Necropotence main
+1 Intervene main
+1 Command Tower main
+7 Plains main
+1 Outwit main
+1 Zetalpa, Primal Dawn main
+1 Witchbane Orb main
+1 Isolated Chapel main
+1 Evolving Wilds main
-1 Sen Triplets main
+1 Linvala, Keeper of Silence main
and 79 other change(s)