Maybeboard


This is, this was my first attempt in Commander. Upgrading the the Esper coloured 'Commander 2013 - Eternal Bargain' deck with some cards. Things have changed over the years and this deck has evolved, changed directions entirely, evolved more and finally settled down to a point where I am pleased with it. It's been a long road of something like 4 years.

So what's the name of the game. We synergize around lifegain while playing cards that make it more difficult for our opponents to swing in, making us a "sidelines" player that just sits on the table and gains life. He doesn't counter anything you do, he just sits there and gains life. Hence, the absent player. There is an idea of a Oloro, some kind of abstraction, but there is no real me, only an entity, something illusory, and though I can hide my cold gaze and you can shake my hand and feel flesh gripping yours and maybe you can even sense our lifestyles are probably comparable: I simply am not there.

So we ditch the creatures, play enchantments and artifacts and creature wipes. The deck has no comboing wincons. The methods of victory are written on the cards themselves as all of the wincons read "you win the game". Except Aetherflux Reservoir where you ping everyone for 50.

The maybeboard holds good candidates and or cards I think that could fit in the deck if you were building a similar one. Also cards I've tried out before etc.

Hello I'm dumb and still don't understand what's supposed to happen here Show

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I'm going to start evolving Oloro as a deck, by cutting almost every creature in order to run more prison like effects and beneficial enchantments such as: Embargo , Paradox Haze , Enchanted Evening . Creatures like Drogskol Reaver , Serra Ascendant that give pure synergy will stay, but I'm going to leave the aggro-plan completely, I will also include spot removal and blue/azorius countermagic (I'm looking at you Render Silent ) in order to stay very passive while gaining a hefty amount of life. The main problem with Oloro is the fact that he is conquered by General damage and big early game damage, voltron decks are a very large threat and mono red goblins have pounded this deck, so tucking effects like Hinder would be very good. Thanks for the interest on this deck.

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38% Casual

62% Competitive

Date added 5 years
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.67
Tokens 2/2 Cat, None Treasure
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Revision 9 See all

1 month ago)

+1 Reflecting Pool main
-1 Azorius Chancery main