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Ninjas Revisited

Legacy

Warhammer39999


Maybeboard

Instant (1)

Creature (1)


Clearly, this deck is heavily influenced by the Night of the Ninja planechase deck that Wizards released a few years back. It involves dropping evasion based creatures as a way to sneak ninjas through to get their effects.

Overview:

As stated above, this deck is basically just evasion based creatures and ninjas. This includes:

Card Draw and Enchantment/Artifact Removal:

As the decks I make are casual and do not have sideboards, any deck tries to conform to two stipulations: it must be able to deal with artifacts/enchantments (preferably at least two cards) and it should also have some element of card draw. Both of these features should attempt to stay on theme whenever possible.

  • NONE - Unfortunately, neither black or blue is particular good at dealing with enchantments or artifacts when they hit the table, and I couldn't find anything on theme that seemed to work. Capsize is about the best I can come up with and stay on theme--but as you have to keep recasting your ninjas in the deck, you just don't have the luxury of spending six mana to recast capsize.

  • Ninja of the Deep Hours, Mask of Riddles, & Thalakos Seer - In this deck, all of these become repeatable effects for card draw. As a result, this deck is not wont for additional cards in most games.

Notable Exclusions

  • Sakashima's Student - Again, sold this to afford more cards. The price has since come down, and the next time he's reprinted, I expect it to crash enough to justify this.

  • Silent-Blade Oni & Vela the Night-Clad - Both of these were omitted because they were just too cost inefficient. I don't like including 6-7 drops in my decks as they rarely live to see the table. They would be fine as a one or two-of finisher for the deck though.

Win Conditions:

The deck generally starts out slow and then moves into toolbox mode once you can get a Higure, the Still Wind. At that point, you can easily tutor up whatever you need to deal with the opponent. Without a doubt, it's not an overly aggressive deck (though you do want to be attacking with your evasion type creatures--but more aptly considered a ninja-control deck.

Games are won by clearing the opponent's board of creatures, making good use of efficient card draw, and attacking the opponent to death with small hordes.

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Date added 12 years
Last updated 6 years
Legality

This deck is Legacy legal.

Rarity (main - side)

7 - 0 Rares

23 - 0 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 2.47
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