This is a major revision to my previous Brago build, focusing a bit more on Initiative as a win-condition and more instants in favor of lowering the curve. Cycling out bigger and slow permanents. Trying to stay away from cards that combo too easily; I want to play tutors for versatility and not have to convince myself to just go for a combo piece.

Brago was my first commander. I got him in an Eternal Masters draft, together with Duplicant, Peregrine Drake and Wall of Omens. Needless to say, that deck performed extraordinary well in a draft environment, so Brago made for a natural pick as my first commander. Since then, he has received a lot of upgrades.

I try to not include any stax or lock-down effects, mostly because I don't enjoy playing long, grindy games. Not because people get salty (honestly, I can't stand bad losers and ruin everyone's fun, it's not a zero-sum game, get over yourself).

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Casual

98% Competitive

Date added 1 year
Last updated 7 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

52 - 0 Rares

14 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.74
Tokens Bird 1/1 W, Copy Clone, Dungeon: Undercity, Elephant 3-3 G, Emblem Venser, the Sojourner, Illusion */* U, Skeleton 4/1 B, Soldier 1/1 W, The Initiative, Treasure
Folders -Commander
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