Been playing EDH for about 13ish years. I mainly play high powered EDH. Nath is one of my first decks. I recently revamped this list yet again. This varient of Nath seems to be even better than my previous one.

This deck can do fun things like turn 2 Beledros/Nath, followed by turn 3 Sadistic or a lock down piece - Winter Orb, Nether Void, Contamination, etc.

Pesky enchantments such as Oubliette, and Song of the Dryads help keep opposing players commanders/key pieces locked down.

This deck also runs a wide array of removal spells to help slow down opponents.

I run a few high cmc spells due to things like Natural Order, Reanimate, Animate Dead, and ramp.

The card draw and tutors let you have a wide array of card choice and steam to help deal with your opponents.

Main win cons are Craterhoof/Allosaurus and locking opponents out of the game while slowly clubbing them down with wee little Dobby tokens.

The deck is extremely consistent and resilient. If you have questions feel free to ask away!

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Casual

100% Competitive

Top Ranked
Date added 3 years
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

29 - 0 Mythic Rares

46 - 0 Rares

11 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 2.47
Tokens Bat 1/1 B, Beast 3/3 G, Construct 0/0 C, Elf Warrior 1/1 G, Faerie Rogue 1/1 B, Orc Army, Pest 1/1 BG, Snake 1/1 G, Snake 1/1 G w/ Deathtouch, Zombie 2/2 B
Folders Ideas, Time, Stax, EDH
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