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Maybeboard


Brudi's rush and go

The main course of action is to build up a nice amount of tokens, get a nice token and then transform everything into that nice token the second brudiclad is online and win from there or take out priority targets. Idealy, you won't cast Brudiclad more than once because of his steep mana cost. That's why we run a lot of ramp in this deck.

The deck is designed so that everything you play is either providing tokens, is a nice target for copying or both. There's also the possibility to grab a token from your enemies, but we would rather not rely on that. Faerie Artisans Hate Mirage and other target-token producers are on board that may help you in that way.

This deck also is gimmicky in the sense that it is able to produce land tokens. A Darksteel Citadel Token is nice since it won't get destroyed easily. If you go that route, you expect a lot of removal from your opponents. This way, you can cast Brudiclad, Telchor Engineer more than once and amass tokens at the same time. If you survive like that long enough, of course.

There's also the possibility to go the combo route with Combat Celebrant or Timestream Navigator. If you have at least 2 Tokens of either, you win either by infinite combat steps or infinite turns.

There's also endgame scenarios, where you're able to cast Clone Legion oder Brass's Bounty to try and get something done. Don't forget to use your mana for counterspells, since that will produce tokens, too!

I removed the option to copy brudiclad to get more brudiclad because there is just no way that anyone would let that happen.

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92% Casual

Competitive

Date added 4 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

48 - 1 Rares

21 - 2 Uncommons

13 - 1 Commons

Cards 100
Avg. CMC 3.22
Tokens Bird 2/2 U, City's Blessing, Clue, Construct 1/1 C, Copy Clone, Crab, Dragon 5/5 R, Eldrazi 10/10 C, Elemental 1/1 R w/ Haste, Elemental 4/4 UR, Faerie 1/1 U, Fish 3/3 U, Food, Frog Lizard 3/3 G, Goblin 1/1 R, Gold, Human 1/1 R, Kobolds of Kher Keep 0/1 R, Kraken 8/8 U w/ Hexproof, Kraken 9/9 U, Manifest 2/2 C, Minion X/X B, Phyrexian Myr 2/1 U, Saproling 1/1 G, Servo 1/1 C, Spirit 1/1 C, Thopter 1/1 C, Treasure, Whale 6/6 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink, Zombie 2/2 B
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