Sideboard

Enchantment (1)

Artifact (1)


Maybeboard

Enchantment (1)

Creature (1)


This deck is a voltron & enchantress focused deck that's main goal is to buff the commander, protect her and draw a bunch of cards and I'm looking for advice on any cards I may have missed that should be included or any comments on the amount of redundancy in the deck. I want to be able to attack with Mirri each combat in order to gain protection on other player's turns and hopefully deal enough commander damage to win. I'm slightly worried about having enough ramp as well as surviving through other players combat steps where 1 creature will probably be coming at me each time. This is the first voltron deck I've ever made so I wanted to make sure I had enough buffs but I don't know if I have too many or too few. Any advice is welcome as I am a relatively inexperienced magic player and I want to make a deck that can compete consistently within my play group.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

30 - 1 Rares

27 - 1 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.11
Tokens Angel 4/4 W, Beast 3/3 G, Plant 0/2 G, Treasure
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