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The main plan is to get Uba Mask, Shared Fate, or Knowledge Pool out, taking advantage of Vega's draw effect while messing up opponents.

There's also a little bounce/control engine with things like Sunken Hope and adventure cards.

Goal is to win using opponents' cards (hence the inclusion of stuff like Celestial Dawn that will let us cast the things stolen with Shared Fate). Alternatively, the game could reach the point where all libraries are empty due to Shared Fate, in which case you can animate Shared Fate (via Opalescence), bounce it, then pass and let opps lose in turn order.

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95% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

47 - 0 Rares

13 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.46
Tokens City's Blessing, Manifest 2/2 C
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