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Enchantment (3)

Artifact (4)


Play Mindshrieker early game and arrange your deck so that you can mill one or more 9+ drops allowing you to have a 10+ power flying creature. Training Grounds Allows for more efficiency and can help win the game as early as turn 3.

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Date added 7 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

22 - 4 Rares

4 - 8 Uncommons

19 - 3 Commons

Cards 60
Avg. CMC 5.37
Folders decks, My Decks
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