Meren’s Thousand-Eyed Army [Primer]

Commander / EDH Control_Train

SCORE: 168 | 76 COMMENTS | 29080 VIEWS | IN 70 FOLDERS


Everything Since August 2019 —Jan. 11, 2021

Been a long time since I updated this but here we go.

IN

OUT

  • Casualties of War - too expensive
  • Dread Presence - just not good enough
  • Final Parting - again trimming on tutors, too expensive
  • Forest - basic
  • card:Katlias, Traitor of Ghet - just not that good
  • Lake of the Dead - bad ramp engine
  • Mana Confluence - bad dual
  • Midnight Reaper - the loss of life hurts after a while frankly
  • Moldervine Reclamation - good draw engine, not a creature though and a bit expensive
  • Noxious Revival - only useful with a draw engine, which you don't always have
  • Pattern of Rebirth - see above about tutors
  • Prowling Serpopard - just not worth the slot anymore, and if anything were to directly replace it, it would be Allosaurus Shepherd, even though this isn't mono-green
  • Swamp - basic
  • Thespian's Stage - just not worth the slot
  • Tooth and Nail - see above about tutors
  • Worldly Tutor - had too many tutors and this was one of the more restrictive ones, even in a deck that has 43 creatures . # CONSIDERATIONS These are cards that aren't in my list yet but I'm considering and testing since it's been a long time
    • Allosaurus Shepherd - stops about half the deck from being countered and can't be countered itself, but it's monetarily expensive and only stops about half the deck from being countered, which is the same problem Prowling Serpopard had
    • Kodama of the East Tree - easily one of the best cards in the set, has a lot of utility with draw engines
    • Liliana's Standard Bearer - seems like an okay draw engine that doesn't need to be in play to work
    • Opposition Agent - this card is bonkers, but I'm not sure if it's worth taking up a slot
  • Control_Train says... #1

    M19, MH1, and M20 updates are live along with primer updates and changelog!

    August 5, 2019 3:25 a.m.

    Fess1988 says... #2

    Hi, I see you running tooth and nail and avenger of zendikar, but missing craterhoof behemoth, its almost all the time win con, cast both of them in late game.

    August 11, 2019 10:33 a.m.

    Control_Train says... #3

    I am running Tooth and Nail but have never run Avenger of Zendikar. I also don't run Craterhoof because I've never needed it. I used various other things before Dread Presence, but now that's the primary win condition with Field of the Dead as a backup. I don't run Craterhoof because while I can make a lot of tokens or just play a lot of creature spells, I'm typically trying to keep the board relatively clear and I'm sacrificing my own things for value a lot. Getting Craterhoof back with Meren is also a waste of her ability, unless it's to hand, and I get above seven experience quite fast.

    Craterhoof is also every green deck ever's win condition, and I don't really want that for this deck.

    August 11, 2019 11:39 a.m.

    Frank_Glascock says... #4

    Thanks for the updates Control_Train.

    August 21, 2019 7:32 a.m.

    Ruggley says... #5

    You ought to be running 3 Swamp 3 Snow-Covered Swamp and 3 Forest 3 Snow-Covered Forest – not because you're extra lol but because it helps turn Field of the Dead on sooner.

    September 15, 2019 4:51 a.m.

    Control_Train says... #6

    Ruggley - yea I realized that after watching titanshift play snow covered basics for the same reason haha. They’re in there now and Field is almost always live on turn 7 if I draw it as long as I have some ramp early game.

    September 18, 2019 11:24 a.m.

    thewrush says... #7

    Excellent take on Meren. Would you say this is multiplayer capable? I was looking to incorporate some cards into my own but not sure if I should since yours has synergy with the main game plan you explained here.

    Like, is it worth playing World shaper without Sylan Safekeeper or Bontu or Dread Presence?

    December 28, 2019 1:32 p.m.

    Control_Train says... #8

    Thank you for the positive feedback, I’m glad you liked the deck! I play almost exclusively multiplayer and I would build it somewhat differently if it were geared towards one on ones. Feel free to experiment with your own choices and make the deck your own, this is simply my version and you can use it as is or as an outline, whichever you prefer. It’s simply here for reference :)

    I think World Shaper is definitely good enough without the support cards for comboing with it, and I’ve actually been thinking of cutting Dread Presence anyways because it’s rather lackluster without World Shaper and Urborg both. Safekeeper is also on my potential cut list, but less so than some other cards I’m currently looking at cutting.

    That being said World Shaper does get significantly better if you have more self mill or more ways to abuse sacrificing your lands (Titania as a way to capitalize off the sacrificing of lands is decent enough on her own I feel). Hope this helps some and I’m always around to answer questions or discuss ideas!

    January 3, 2020 1 a.m.

    thewrush says... #9

    Meren Multiplayer

    Here is my version, I am two or so cards off and will need to update when I go through it again. I used to run Ulvenwald Hydra to tutor for lands such as Urborg, Cabal, Bojuka, Phyrexian Tower, High Market or mana fix and help defend against flyers. I've found Golgari has has isues with evasion. I don't know if running World Shaper is worth it though since I don't have many sacrifice land cards. Although, the mill 3 every attack is quite nice which is what I liked. I also am not sure if Cradle is worth due to low creature on board count except for when Izoni comes out. I'd hate to be blown out when I sac some lands with Bontu without World Shaper around. He may not get much use for me at certain times. My curve is high so I like to run a few more lands as well. It has played out very nicely however and sometimes I win games without even casting Meren once. I've been playing her wrong the whole time trying to cast her asap and build up experience only to get set back and disrupted. I wait to play her and only when I can get a great engine going or when I need something back in hand.

    Massacre girl and Primal growth are out but I don't currently know what I'm using instead. I play Demon of Dark Schemes because both share the same role albeit girl wipes the board quite effectively at times. I also play a very small creature steal package with Primordial and Demon.

    January 3, 2020 12:27 p.m.

    thewrush says... #10

    Edited my list, I have Greater Good(Draw cards and discard lands for Shaper) and Mogis's Marauder(lowered curve and helps push damage in) instead of Primal Growth and Massacre Girl

    January 3, 2020 2:07 p.m.

    Scytec says... #11

    Out of curiosity, were you aware that Squirrel Nest is an infinite combo with the already included Earthcraft? netting you infinite squirrels to sac for some reason, or turn sideways for fatal. It is one of my favorite win conditions and it is in my Meren deck. :p I apologize in advance for stealing World Shaper, not sure how I missed it, but that is some killer tech. Thanks!

    March 5, 2020 8:29 p.m.

    stavie131 says... #12

    Maybe im just stupid, but im not seeing how the win con works, how do you get enough lands in your graveyard to trigger either dread presence of field of the dead in order to kill three opponents? Im just not seeing it.

    April 18, 2020 8:27 p.m.