Sideboard

Enchantment (1)


Introduction

Hello, and welcome to Mazireks sacrifice emporium! This is one of my favourite decks that I play regularly with my playgroup, and one of my more powerful one. The idea to build this deck sprung up with the return of Eldrazi scions, cute little mana-horsies that works as both a sacrifice trigger and potential threats with Mazirek. Over time the deck evolved away from a mostly BFZ deck to the deck you see now.

It's filled to the brim of sacrifice-y goodness so lets get into it!

The win conditions

The main man, the big bad, the source of so many combos and so much power. Using Mazirek with a persist creature Puppeteer Clique and a sacrifice outlet results in one or more infinitely large creatures and infinite sacrifice triggers for cards such as Blood Artist. If the playgroup is using slower decks you can always stack the persist trigger after Mazireks counter trigger to play a bit more "fair".

Another win con is simply grinding the enemy out by controlling the board with cards such as Grave Pact, Dictate of Erebos and Smokestack. This works the best versus permanent-light decks that cannot keep filling the board with trash to sacrifice to the stax-effects. However, token strategies are very resilient to this, so don't just blindly go all in on Smokestack as your resources might be better used elsewhere.

The outlets

What's more important to a sacrifce deck than its sacrifice outlets?

First and foremost we have the best outlet, Viscera Seer. Not only does the sacrifice not require mana, it also does something useful when not comboing off (in contrast to cards such as Spawning Pit, which was cut). More than once has this card helped me find the land I've needed by sacrificing a utility creature.

The other main outlets are Yahenni, Undying Partisan, which both provides an outlet for sacrifice as well as being a threat, and Evolutionary Leap, which provides an excellent effect once activated.

And of course, Greater Good is a sacrifice outlet as well, even though the effect might be negative if used on the recurring smalling creatures.

Now this might seem like too few but the deck tries to make up this potential inconsistency with card draw, which will be discussed later.

The poor unfortunate souls

Sometime you can't go infinite so you have to do the next best: doing it as many times as possible! These are the poor creatures who only exists to die at the hands of their allies.

All of these creatures are typical of a sacrifice deck and pretty self-explanatory. Reassembling Skeleton, Bloodghast and Nether Traitor all come back so you can keep killing them for value.

The card draw

The grease that keeps any good deck together, card draw is integral to the consistency of a deck and this deck is no different.

As the plan is having a lot of creatures dying most of the card draw is based on just that, card such as Dark Prophecy, Fecundity, Grim Haruspex and Harvester of Souls helps turn random utility creatures to more gas. On top of this there are a bunch of one-off effects such as Disciple of Bolas.

All of these are fine and good, but one card is solely responsible for me decking myself multiple times, Greater Good. This card in combo with Mazirek, Kraul Death Priest or Death's Presence goes bananas. It's more of a lategame card draw effect, but its power is nuts.

The spice

These are the cards that might not be optimal but are still in here for the fun factor.

Sometimes you just gotta win using jank, and what's more janky than sliming someone to death? I would also classify Aid from the Cowl and Aetherworks Marvel as "spice" cards as they dont really have good targets in the decks but a bit of randomness is fun sometimes.

The end

Well that's about it, if anyone has any suggestion for fun/good cards just post them below. Keep in mind the deck is fairly budget so some obvious cards might have been left out due to that.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

33 - 1 Rares

20 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.44
Tokens Beast 3/3 G, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Morph 2/2 C, Ooze */* G, Saproling 1/1 G, Zombie 2/2 B w/ Haste
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