Work in progress. General idea is to make the most of Magda by playing low mana cost dwarves in the first couple of turns to power out tutored answers and threats in the mid game. The strategy of the deck is to ramp up quickly while slowing down opponents, so the deck wants as many cards to be multipurpose as possible to satisfy the different priorities simultaneously. Dwarves are ramp, utility and part of the land disruption sub theme to snipe high value lands or keep opponents off their colors. Dragons double as the threats and the answers in the deck, and close out games with damage increasing effects and extra combats.

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33% Casual

67% Competitive

Revision 3 See all

(4 months ago)

+1 Spine of Ish Sah main
Date added 2 years
Last updated 4 months

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

32 - 0 Rares

18 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.06
Tokens Dragon 6/6 R, Morph 2/2 C, Shapeshifter 2/2 U, Treasure
Folders Uncategorized
Ignored suggestions
Shared with