Maybeboard


Play a bunch of small creatures, ping for creatures coming in, attack for a lot of small damage, cumulatively do a lot of damage.

Originally this deck was focused on Sidar and Tymna to be able to draw and replenish, but was harshly effected by board wipes and being able to rebuild and still feel significant in the game. Focused the deck towards red to be able to ping all opponents even if you don't attack, plus Tana with Sidar is a good way to replenish your board. Fun because you can still attack, and do a lot of damage to make even more tokens. Token doublers make it easy to rebuild as well. Craterhoof is a just a good way to close out all at once, if you throw him down after defense with Sidar out, all your small dorks get in for pretty much free (not like the trample wont take them out, but could be good to get in a little more damage.)

Deck is somewhat focused on having creatures to be able to have card advantage. Best way to play is to really hold back some cards occasionally so you are able to rebuild after a board wipe unless you hold up protection for your creatures. You will look dangerous quickly and a lot of the time especially with sidar out and a lot of creatures, impact tremors or Purphoros on the board, token doublers, or any time you have the ability to generate a lot of mana quickly. (Not like these are already scary in any game)

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96% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

59 - 0 Rares

13 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.86
Tokens Bird 1/1 W, City's Blessing, Copy Clone, Dragon 1/1 RG, Elemental 1/1 R, Elf Warrior 1/1 GW, Human 1/1 R, Human 1/1 W, Insect 1/1 G, Insect 1/1 G w/ Flying, Deathtouch, Kor Soldier 1/1 W, Saproling 1/1 G, Soldier 1/1 RW, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink, Spider 1/2 G, Treasure, Warrior 1/1 W
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