For my first iteration of my Innistrad Jumpstart Cube. (If possible, only cards from Innistrad, Dark Ascension, and Avacyn Restored sets) Some aspects of theme may break "standard" build rules of WotC JMP theme packs for a multitude of reasons. Draft version.

The aim is to do damage first, or double it - so a first strike, double strike theme that also benefits from creatures dealing damage to opponent's blocking creatures (Somberwald Vigilante, Ashmouth Hound) and by doubling damage dealt to a player with Curse of Bloodletting as one of the showcase rares in the theme. Hound of Griselbrand is double-strike with undying so it sticks around to do some serious damage as well. Most creatures have first strike (Village Ironsmith, Hound of Griselbrand) or get first strike through mana abilities (Kessig Wolf) or soulbond (Hanweir Lancer), or do more damage via equiptment. Sharpened Pitchfork gives First Strike and +1/+1 to humans, and Inquisitor's Flail doubles damage dealt by and to equipped creature. You can also clear enemy creatures by making them attack with Heckling Fiends' mana ability, making them unable to block with Nightbird's Clutches, and pushing out some extra damage with Banners Raised.

Edit: Forgot to add lands... Updated that!

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Date added 2 years
Last updated 2 years
Legality

This deck is not Jumpstart legal.

Rarity (main - side)

2 - 0 Rares

3 - 0 Uncommons

8 - 0 Commons

Cards 20
Avg. CMC 2.50
Folders Innistrad Jumpstart Cube
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