Here's the leanest version of breakfast hulk I've seen in cEDH.

What does lean mean?
- Simply, minimum dead cards to draw, and more tutors and disruptions to find and protect the combo(s)
How is this lean version different than most builds?
- Remove unneeded win conditions and unneeded win-more kill cards. How many ways does a deck need to win? This lean build has three engines that utilize the same kill in the same way. No bulky high mana-cost wins (cut ANAG and muldrotha lines). This creates 5 extra slots alone.
- Cut the 50/50 cards - no windfall or timetwister. This deck would rather see tutors than card draw/advantage. It's not trying to build a board position or storm count, and simply needs to find specific cards. Often these cards will also help our opponents win. Also, We don't need these cards as win conditions either (how many win-cons does a deck need to win?).
- Removed unneeded conditional utility thats rarely a factor due to this decks speed - cut memories journey and toxic deluge.

** Update - With two additional spots left and the growing irrelevance of memories journey and toxic deluge, I'm considering adding three mana elves to fill the gaps. When the combo is properly timed and protected there isn't a need for memories journey. And the sweeping reset effect of toxic deluge isn't a factor when this deck wins so quick - its really only around to answer aven mindcensor to which more flexible and efficient solutions are played. So with the addition of diabolic intent's sac cost and ad naus's casting cost, the addition of mana elves will help smooth the deck out. As always they can help activate our commander's card advantage abilities, as well as create a mana state to hold up 1U counters more easily. To this comment we'll also add evasive action to increase our counter suite to 14 spells. These changes further our goal to trim fat and make our opening 7 and top decks more consistent and lean.

Suggestions

Updates Add

Update - With two additional spots left and the growing irrelevance of memories journey and toxic deluge, we're considering adding three mana elves to fill the gaps. When the combo is properly timed and protected there isn't a need for memories journey. And the sweeping reset effect of toxic deluge isn't a factor when this deck wins so quick - its really only around to answer aven mindcensor to which more flexible and efficient solutions are played. So with the addition of diabolic intent's sac cost and ad naus's casting cost, the addition of mana elves will help smooth the deck out. As always they can help activate our commander's card advantage abilities, as well as create a mana state to hold up 1U counters more easily. To this comment we'll also add evasive action to increase our counter suite to 14 spells. These changes further our goal to trim fat and make our opening 7 and top decks more consistent and lean.

Comments View Archive

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Casual

99% Competitive

Revision 3 See all

(4 years ago)

+1 Dream Cache main
-1 Hermit Druid main
Date added 5 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

56 - 0 Rares

15 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 1.69
Tokens Bird 2/2 U, Spirit 1/1 C
Folders gc's, breakfast, decks i wanna buy
Votes
Ignored suggestions
Shared with
Views